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我的世界1.8殺戮之名mod

v1.2.3 綠色版
  • 我的世界1.8殺戮之名modv1.2.3 綠色版
  • 軟件大小:22KB
  • 更新時(shí)間:2016-01-27 11:01
  • 軟件語(yǔ)言:中文
  • 軟件廠(chǎng)商:
  • 軟件類(lèi)別:國(guó)產(chǎn)軟件 / 免費(fèi)軟件 / 游戲其他
  • 軟件等級(jí):3級(jí)
  • 應(yīng)用平臺(tái):WinAll, WinXP, Win7
  • 官方網(wǎng)站:http://m.elephantinaurance.com
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軟件介紹

我的世界1.8殺戮之名mod為玩家新增了很多牛逼哄哄的武器,而且都有疊加的buff,讓人爽歪歪。

MOD簡(jiǎn)述:

所有的原版工具武器(斧/鎬/鋤/鏟/劍/弓)在命名為特定名字后可以在斬殺怪物后疊加buff(傷害吸收/速度/力量)

默認(rèn)特定名字包括(可添加)

        dwarven runeblade

        holy blade

        light bringer

        dwarven shovel

        tomb maker

        staff of defile

        excaliju(咖喱棒?)

簡(jiǎn)而言之,你會(huì)越打越強(qiáng),根本停不下來(lái)。

順帶一提怪物也可以擁有殺戮之名(教練!有人開(kāi)掛呃……double kill)


提示:config可配置其他武器、buff強(qiáng)度、特定名稱(chēng)、是否開(kāi)啟怪物的殺戮模式(默認(rèn)關(guān)閉)

定制特性:

# Configuration file


proc {

    # This is whether or not you see the absorption buff particles when you get a proc. [default: true]

    B:AbsorptionAmbient=true

當(dāng)你進(jìn)入殺戮狀態(tài)是否顯示傷害吸收的粒子效果


    # This is how powerful your absorption buff is when you get a proc. Setting this to 0 will disable this effect. [range: 0 ~ 255, default: 5]

    I:AbsorptionAmplifer=5

當(dāng)你殺了一個(gè)敵人后獲得多強(qiáng)的傷害吸收效果


    # This is how long your absorption buff lasts when get a you proc. [range: 1 ~ 1200, default: 8]

    I:AbsorptionDuration=8

當(dāng)你殺了一個(gè)敵人后獲得多長(zhǎng)時(shí)間的傷害吸收效果


    # The name of the particle to render when the player gets a proc. A list of particles can be found at http://minecraft.gamepedia.com/Particles [default: happyVillager]

    S:ProcParticleName=happyVillager

當(dāng)你殺了一個(gè)敵人后周?chē)霈F(xiàn)什么樣的粒子效果(默認(rèn)是村民攪基粒子)


    # How many particles are spawn when someone gets a proc. This is a client sided configuration, Decreasing this may increase fps. [range: 12 ~ 512, default: 32]

    I:ProcParticleSize=32

當(dāng)你殺了一個(gè)敵人后粒子效果的尺寸


    # Setting this to false will disable the proc sound when a player gets a proc from killing a monster. [default: true]

    B:ProcSoundEnabled=true

當(dāng)你殺了一個(gè)敵人后是否播放特定音效


    # The name of the sound which plays when a player gets a proc from killing a entity. A list of sounds can be found at http://minecraft.gamepedia.com/Sounds.json under sound event column. [default: mob.wither.hurt]

    S:ProcSoundName=mob.wither.hurt

特定音效名稱(chēng)(默認(rèn)為凋零受傷的聲音)


    # The pitch of the sound being played when a player gets a proc from killing a entity. [range: 0.1 ~ 2.0, default: 0.1]

    S:ProcSoundPitch=0.1

特定音效的音高……作者你在搞什么


    # This is how loud the proc sound will be played when a player gets a proc from killing a entity. [range: 0.1 ~ 2.0, default: 1.0]

    S:ProcSoundVolume=1.0

特定音效的音量


以下是速度與力量buff相關(guān)設(shè)定,可以與上面?zhèn)ξ张渲妙?lèi)推

    # This is whether or not you see the speed buff particles when you get a proc. [default: true]

    B:SpeedAmbient=true


    # This is how powerful your speed buff is when you get a proc. Setting this to 0 will disable this effect. [range: 0 ~ 255, default: 2]

    I:SpeedAmplifer=2


    # This is how long your speed buff lasts when get a you proc. [range: 1 ~ 1200, default: 3]

    I:SpeedDuration=3


    # This is whether or not you see the strength buff particles when you get a proc. [default: true]

    B:StrengthAmbient=true


    # This is how powerful your strength buff is when you get a proc. [range: 10 ~ 255, default: 10]

    I:StrengthAmplifier=10


    # This is how long your strength buff lasts when get a you proc. [range: 1 ~ 1200, default: 3]

    I:StrengthDuration=3

}



restrictions {

    # If this setting is set to true it will allow any item to produce a proc even if its not named. [default: false]

    B:AllowAnyItemNameToProc=false

不需要命名的(所有物品)在殺死了敵人后,都可進(jìn)入殺戮模式


    # If this setting is set fo true it will allow any item to produce a proc even if its not a tool or weapon. [default: false]

    B:AllowAnyItemToProc=false

工具武器以外的物品命名為特定名稱(chēng)也可進(jìn)入殺戮模式



    # Setting this to false will disable the ability to obtain procs by using ranged weapons such as bows while using the quick switch to sword technique. [default: true]

    B:AllowBowProc=true

是否允許弓進(jìn)入殺戮模式


    # Setting this to false will disable the ability to kill entities using ranged weapons such as a bow while using the quick switch to sword technique. [default: true]

    B:AllowReverseBowProc=true

弓與近戰(zhàn)武器的殺戮模式是否互通


    # Setting this to true will allow mobs to proc if they have a weapon that can. [default: false]

    B:CanMobsProc=false

怪物是否可以進(jìn)入殺戮模式(教練!有人開(kāi)掛呃……double kill)


    # The state at which players can proc other players. true to enable, false to disable. [default: false]

    B:PlayerVsPlayerProc=false

PVP…………


}



types {

    # A list of item names that can produce a proc. [default: [dwarven runeblade], [holy blade], [light bringer], [dwarven shovel], [tomb maker], [staff of defile], [excaliju]]

可以進(jìn)入殺戮模式的特定名稱(chēng)修改(支持中文。修改這一項(xiàng)后必須另存為——編碼格式:UTF-8)

    S:names <

        dwarven runeblade

        holy blade

        light bringer

        dwarven shovel

        tomb maker

        staff of defile

        excaliju

     >


    # A list of items that can produce a proc. [default: [item.sworddiamond], [item.swordgold], [item.swordiron], [item.swordstone], [item.swordwood], [item.pickaxediamond], [item.pickaxegold], [item.pickaxeiron], [item.pickaxestone], [item.pickaxewood], [item.hatchetdiamond], [item.hatchetgold], [item.hatchetiron], [item.hatchetstone], [item.hatchetwood], [item.shoveldiamond], [item.shovelgold], [item.shoveliron], [item.shovelstone], [item.shovelwood], [item.hoediamond], [item.hoegold], [item.hoeiron], [item.hoestone], [item.hoewood]]

    S:weapons <

可以進(jìn)入殺戮模式的工具/武器

        item.sworddiamond

        item.swordgold

        item.swordiron

        item.swordstone

        item.swordwood

        item.pickaxediamond

        item.pickaxegold

        item.pickaxeiron

        item.pickaxestone

        item.pickaxewood

        item.hatchetdiamond

        item.hatchetgold

        item.hatchetiron

        item.hatchetstone

        item.hatchetwood

        item.shoveldiamond

        item.shovelgold

        item.shoveliron

        item.shovelstone

        item.shovelwood

        item.hoediamond

        item.hoegold

        item.hoeiron

        item.hoestone

        item.hoewood

     >

}

安裝方法:

拖入mods文件夾(需要API支持) 

軟件標(biāo)簽: 我的世界 minecraft

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