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首頁(yè)游戲資訊游戲攻略 → 群星1.2補(bǔ)丁更新了什么 1.2補(bǔ)丁更新內(nèi)容中文一覽

群星1.2補(bǔ)丁更新了什么 1.2補(bǔ)丁更新內(nèi)容中文一覽

相關(guān)軟件相關(guān)文章發(fā)表評(píng)論 來源:西西整理時(shí)間:2016/6/23 8:17:54字體大。A-A+

作者:西西點(diǎn)擊:265次評(píng)論:0次標(biāo)簽: 群星stellaris

群星Stellaris1.1 免安裝硬盤版
  • 類型:RTS即時(shí)戰(zhàn)略大小:1.37G語言:中文 評(píng)分:10.0
  • 標(biāo)簽:
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群星已經(jīng)更新到1.2補(bǔ)丁了,這次的補(bǔ)丁更新內(nèi)容非常的多,新增和修復(fù)了非常多的內(nèi)容,各位玩家可要好好看看消化一下,由于官方都是英文更新內(nèi)容,下面小編就來給大家介紹一下群星1.2補(bǔ)丁更新內(nèi)容中文一覽,希望能幫到大家!、、

更新內(nèi)容:

#Important

重要

*AddedDeFensivePactdiplomaticactionthatallowsyoutoformadefensivealliancewithanotherempire.

增加“建立包圍網(wǎng)”外交行動(dòng),允許建立正對(duì)另一個(gè)帝國(guó)的防御性聯(lián)盟

*Non-AggressionPact,MigrationTreaty,SupportIndependenceandGuaranteeIndependencearenowdiplomaticactionsinsteadoftradedeals.

互不侵犯條約,移民權(quán),支持獨(dú)立,保證獨(dú)立現(xiàn)在是外交行動(dòng)而非貿(mào)易條約

*RemovedembassiesandreplaceditwithTrust.Trustbuildsovertimefromhavingactivediplomatictreaties(suchasaNon-AggressionPactorAlliance)andincreasesopinionbyupto+100.

移除大使館,以信任加以替代。信任隨著建立積極性的政治關(guān)系(如互不侵犯條約,建立聯(lián)盟)時(shí)間加長(zhǎng)而提升關(guān)系,最多可以提升100

*Federationsnowvoteonwarsandnewmembers.

聯(lián)邦現(xiàn)在就戰(zhàn)爭(zhēng)和加入新成員進(jìn)行投票

*Federationmembersnowgive20%oftheirNavyCapacitytotheFederation,whichmakesuptheFederationNavyCapacity.

聯(lián)邦成員現(xiàn)在將自己20%的海軍上限移交給聯(lián)邦,這一部分構(gòu)成聯(lián)邦海軍上限

*Federationfleetsnolongercostmaintenance,butcannotexceedtheFederationNavyCapacityinsize.

聯(lián)邦海軍現(xiàn)在不再需要任何維持費(fèi)用,但是不能超過聯(lián)邦海軍上限

*Youcannowkickallianceandfederationmemberswithamajorityvoteaction.

現(xiàn)在只要你獲得多數(shù)支持,將可以剔除聯(lián)盟和聯(lián)邦成員

*Sendingafavorabletradedeal(suchasagift)willnowincreasetheopinionoftheotherempirebyupto+100

提出對(duì)對(duì)方有利的貿(mào)易條約(比如送禮)將增加他們對(duì)你的關(guān)系,最高100

*YoucannowsetaWarPhilosophypolicy.Thispolicydetermineswhattypeofwargoalsyoucanuse

你可以現(xiàn)在選擇戰(zhàn)爭(zhēng)哲學(xué)政策,這一政策將決定你在戰(zhàn)爭(zhēng)中能提出何種戰(zhàn)爭(zhēng)目標(biāo)

*RemovedWarEconomypolicy

移除戰(zhàn)時(shí)經(jīng)濟(jì)政策

*ColonzingPlanetsandbuildingFrontierOutpostsnowcostsInfluencebasedonthedistancetoyourclosestownedsystem

殖民星球和建立前線基地現(xiàn)在將花費(fèi)影響,其數(shù)值基于與你最近的星系距離

*BorderarenowOpentoeveryonebydefault,butcanbeClosedthroughaDiplomaticAction.EmpireswillCloseBorderstoRivalsbydefaultandFallenEmpireswillneverOpenBorders

邊界現(xiàn)在默認(rèn)開放,但可以通過外交行動(dòng)關(guān)閉。對(duì)宿敵默認(rèn)關(guān)閉邊界,墮落帝國(guó)永遠(yuǎn)不會(huì)開放邊界

*Happinessisnowalinearmodifier,withlevelsabove50%givingbonusesandlevelsbelow50%givingpenalties

快樂現(xiàn)在對(duì)生產(chǎn)提供線性修正,50%以上正面,50%以下負(fù)面

*AllShipWeaponshavehadtheirrangedoubled

所有武器攻擊距離加倍

*AddedDiplomatic,Opinion,andAIAttitudeMapModes.MapModesareeasilymoddableandmorecanbeaddedthroughmods,butitwillaffectthechecksum

增加了外交,關(guān)系,AI態(tài)度地圖編輯模式。地圖編輯模式高度可定制化,非常容易通過MOD擴(kuò)展,但是會(huì)影響checksum(不明白這是啥)

#General

通用

*ShipDesignswithexcesspowergainasmallbonustodamage,speedandevasion

現(xiàn)在船只設(shè)計(jì)中如果能量過量,會(huì)對(duì)傷害速度和閃避有小幅度加成

*GrandAdmiralachievementnowrequiresacombinedfleetpowerof100.000insteadofhavingdealt100.000damageinashipcombat

GrandAdmiral成就現(xiàn)在要求100k的艦隊(duì)力量總和,而非造成100K傷害

(樓主吐槽下這東西,GrandAdmiral是樓主唯一沒有完成的成就,盡管描述是“戰(zhàn)爭(zhēng)中造成100K傷害”,其實(shí)判定是對(duì)單一艦隊(duì)造成100K結(jié)構(gòu)傷害,如果一場(chǎng)戰(zhàn)斗迎戰(zhàn)多只艦隊(duì)每次計(jì)數(shù)器都會(huì)重置……也就是對(duì)方至少要有一支45K的單獨(dú)艦隊(duì)讓你全殲,注意像20K*3是不符合條件的,玩過游戲的都知道這條件有多么坑。P射在16號(hào)已經(jīng)發(fā)布了一個(gè)小補(bǔ)丁對(duì)這個(gè)成就描述進(jìn)行了修正,但游戲中其實(shí)還沒有改過來。)

*AlliancesandFederationscannowvotetokickamember.Forthevotetobesuccessful,(50%ofmembers+1)needtovoteyes(so3membersinanallianceof4,forexample)

聯(lián)盟和聯(lián)邦現(xiàn)在可以投票剔除成員,通過需要(50%+1)的選票,比如4國(guó)聯(lián)盟需要3票

*ShipCombatComputersbehaviorhasbeenchanged.AggressivebehaviorisnowcalledSwarmbehaviorandDefensivebehaviorisnowcalledBombardmentbehavior

戰(zhàn)斗計(jì)算機(jī)運(yùn)行模式得到修正,進(jìn)攻計(jì)算機(jī)現(xiàn)在叫做蜂群計(jì)算機(jī),防御計(jì)算機(jī)現(xiàn)在叫轟炸計(jì)算機(jī)。

*AddedVisitorCenterbuildingandassociatedtechnologythatisavailabletoXenophileempires

對(duì)親外帝國(guó),增加了可選的游客中心特有建筑和相關(guān)科技。

*AddedSymbolofUnitybuildingandassociatedtechnologythatisavailabletoSpiritualistempires

對(duì)唯心帝國(guó),增加了可選的團(tuán)結(jié)之征特有建筑和相關(guān)科技

*Fleetmerginghasbeenimprovedandshouldprioritizecertainfleetsbetter

艦隊(duì)合并的機(jī)制得到了修正,現(xiàn)在會(huì)優(yōu)先合并特定艦隊(duì)

*Spaceportscannowbedismantled

太空港現(xiàn)在可以被拆除

*NaturalBeautyplanetmodifiereffectonhabitabilityremoved.Insteadthemodifiernowaffectsplanetmigrationattractionby+25%

優(yōu)美風(fēng)景星球修正現(xiàn)在不再影響宜居性,但是會(huì)增加星球25%的移民吸引力

*TakingaTributarynowmakesyouguaranteetheirindependencefor10yearswithoutcost

接受上貢現(xiàn)在使你在10年內(nèi)默認(rèn)保證上貢國(guó)的獨(dú)立

*MigrationTimewaschangedintoMigrationSpeed

移民時(shí)間修正為移民速度

*BaseEthicsDivergencehasbeenchangedandcapitalbuildingshavebeenadjustedaccordingly.ItisnolongerpossibletoavoidEthicsDivergencebynotworkingtheReassembledShiPShelter

基本道德分歧度與星球首府建筑相互作用的機(jī)制得到了修正,現(xiàn)在不再能通過使初級(jí)行星首府沒人工作從而避免其帶來的道德分歧度減成

*AddedRegulatedSlaverypolicyoption

新增調(diào)控奴隸政策選項(xiàng)

*CivilianShipdesignsareupdatedwithshieldsandarmortechnologies

民事船只現(xiàn)在可以升級(jí)護(hù)盾和護(hù)甲科技

*FrontierOutpostsaredestroyedifthelastownedplanetinasystemchangesownerthroughwar

前線基地現(xiàn)在會(huì)自動(dòng)摧毀如果星系中對(duì)后一個(gè)星球通過戰(zhàn)爭(zhēng)更換了歸屬權(quán)

*StrikeCraftattackandmovementpatternwaschargedtobemoreswarm-like

艦載機(jī)的攻擊和移動(dòng)模式現(xiàn)在更加集群化

*StrikeCraftshipcountincreasedfrom4to8,anddamagehasbeenrescaledaccordingly

艦載機(jī)數(shù)量從4增加到8,傷害相應(yīng)減弱

*GalacticAmbitionstechnologynolongerprovidesSurveyDataforempiresyouhavecontacted

星際雄心科技現(xiàn)在不再提供你所接觸帝國(guó)的調(diào)查數(shù)據(jù)

#New-Wargoals

新-戰(zhàn)爭(zhēng)目標(biāo)

*MakeTributary:Youcannowtaketributariesinwar.Tributariesareatypeofsubjectthatpays20%oftheirEnergyCreditsandMineralincometotheiroverlord,butdonotjointheiroverlord'swarsandarefreetodeclaretheirownwarsandcolonizeplanets

接受上貢:你現(xiàn)在可以通過戰(zhàn)爭(zhēng)接受上貢。上貢是一種附屬關(guān)系,附屬將自己20%的能源和礦物交給宗主,但是不會(huì)卷入宗主的戰(zhàn)爭(zhēng),同時(shí)自己可以宣布戰(zhàn)爭(zhēng)或是殖民星球

*AbandonPlanet:IfyourpoliciesallowPurgingyoucanforceanenemytoabandonaplanet,killingallpopsonthatplanetintheprocess

放棄星球:如果你的政策允許凈化,現(xiàn)在你可以強(qiáng)迫敵人放棄星球,逐步殺死該星球上的所有人口……

*Humiliate:Youcanhumiliateenemyempires,makingthemsufferanegativemodifierforatimeandgivingyouachunkofinfluence

羞辱:你可以羞辱敵方帝國(guó),讓他們接受一個(gè)負(fù)面減成,同時(shí)自己獲得大量影響

*OpenBorders:ForcestheotherEmpiretoopentheirborderstoyoufor10years

開放邊境,強(qiáng)迫對(duì)方10年內(nèi)向你開放邊境

*StopAtrocity:ForcestheotherEmpiretobanslaveryandpurging

停止暴行:強(qiáng)迫對(duì)方廢除奴隸和凈化

#New-SpaceNomads

新——星際游牧民

*NomadshavebeencompletelyreworkedanDexpandedforthemid-game

游牧民被完全重做,現(xiàn)在在游戲中期他們會(huì)有更多表現(xiàn)

*Thisnon-playerfactiontravelsfromoneendofthegalaxytotheother,encounteringempiresandtriggeringevents

這一非玩家派系從星系的一頭旅行到另一頭,接觸的帝國(guó)會(huì)觸發(fā)事件

#New-DiplomaticIncidents

*CertainactionsandcircumstancescannowcauseDiplomaticIncidenteventsbetweenEmpiresinthemid-game

#New-SlaveFactions

新,奴隸派系

*RemovedtheoldSlavefaction

移除了舊的奴隸派系

*AddedtheDocileSlavesfactionmadeupofrelativelycontentslaves

增加了由相對(duì)滿足生活奴隸組成的溫順奴隸派系

*DocileSlavesfactionhasfairlymildSupportEffects

溫順奴隸派系對(duì)支持的影響較為溫和

*DocileSlavesfactiondemandsRegulatedSlaverypolicy

溫順奴隸派系要求調(diào)控奴隸政策

*AddedtheMalcontentSlavesfactionmadeupofunhappyslaves

增加了由不快樂奴隸組成的反抗奴隸派系

*MalcontentSlavesfactionhasfairlyharshSupportEffects,indludingempire-widerebellion

反抗奴隸派系對(duì)支持的影響較為惡劣,包括全國(guó)范圍的叛亂

*MalcontentSlavesfactiondemandsfreedomforallslaves

反抗奴隸派系要求所有奴隸獲得自由

*AddedEmancipationfactionfornon-slavePops

增加了由非奴隸人口組成的廢奴派系

*EmancipationfactionstrengthenstheMalcontentSlaves

廢奴派系會(huì)加強(qiáng)反抗奴隸派系

*PopethosinfluenceswhichfactionPopsjoinwhenenslaved,andthedecision"sticks"tothemforatime

人口的道德特性會(huì)決定他們被奴隸時(shí)加入何種派系,以及他們對(duì)這種派系會(huì)依附多長(zhǎng)時(shí)間

*EnslavedPopsmovebetweenthetwofactions,withdissatisfiedslavesgravitatingtowardtheMalcontentSlaves

被奴隸的人口會(huì)在這兩種派系中搖擺,不滿的奴隸會(huì)逐漸傾向于反抗奴隸派系

#General

通用

*BaseHappinessreducedfrom60%to50%

基礎(chǔ)快樂由60%修正為50%

*HabitabilityofPlanetClassestwostepsremovedfromyourspecies'primarytypeincreasedfrom20%to40%

距離你的物種宜居星球種類距離為2的星球種類宜居性由20%提升到40%

*Reducedchanceofpost-combatAdmiraleventsfiringbyafactorof5

戰(zhàn)后觸發(fā)提拔將軍事件的幾率減少了5

*Leaderswillnolongergainanyadditionaltraitsfromlevelingupiftheyalreadyhave3ormore

已經(jīng)有3個(gè)或者更多特性的領(lǐng)導(dǎo)人不再能通過升級(jí)獲得新特性

*Newlyspawnedpopsarenowmorelikelytotaketheirethicsfrompopsofthesamespecies

新生成的人口現(xiàn)在將更傾向于從自己的同種族獲得自己的道德特性

*TheRulerSaviormodifierdurationfromTheRansomeerseventhasbeenreducedfrom100yearsto5years

從TheRansomeers事件獲得的TheRulerSavior修正持續(xù)時(shí)間從100年減少為5年

*TheGrandDesignmodifierfromVoidUncloudedeventisnolongerpermanentandnowgives+10%Happinessfor20years

從VoidUnclouded事件中獲取的TheGrandDesign修正不再是永久有效,現(xiàn)在在20年內(nèi)提高10%快樂

*Propagandaedictcannowbeusedbyeveryone.FanaticCollectivistswerepreviouslypreventedfromusingit

宣傳廣播現(xiàn)在所有人都可以使用了,先前狂熱集體主義不能使用這一法令

*MineralDeficiteffectincreasedfrom-33%to-50%andnowalsoaffectsresearchspeed

礦物虧空現(xiàn)在造成的影響由-33%增加到50%,同時(shí)也會(huì)影響研究速度

*EnergyCreditsDeficiteffectincreasedfrom-33%to-50%andnowalsoaffectsRobotoutputby-50%

能源虧空現(xiàn)在造成的影響由-33%提升到50%,同時(shí)使機(jī)器人人口產(chǎn)出減少50%

*CometSightedeventeffectonhappinessreducedfrom+15%/-15%to+10%/-10%

CometSighted事件對(duì)快樂的影響由+15%/-15%減少到+10%/-10%

*MigrationTreatiesnolongeraffectPopHappiness

移民條約不在影響人口快樂

#Ethics

道德

*Ingeneral,fanaticversionsarenow3timesasstrongerthannon-fanaticethics

總體上,所有狂熱道德特性現(xiàn)在都比普通版本強(qiáng)力3倍

FanaticIndividualist

*EnergyCreditsoutputreducedfrom+20%to+15%

狂熱個(gè)人主義

能源產(chǎn)出加成由+20%減少到+15%

Individualist

*EnergyCreditsoutputreducedfrom+10%to+5%

*SlaveryTolerancereducedfrom-50%to-33%

個(gè)人主義

能源產(chǎn)出加成由+10%減少到+55%

奴隸容忍度減成由-50%減少到-33%

FanaticCollectivist

*Foodrequirementincreasedfrom-10%to-15%

狂熱集體主義

對(duì)食物的消耗由-10%加成到-15%

Collectivist

*SlaveryTolerancereducedfrom+50%to+33%

集體主義

奴隸容忍度加成由+50%減少到+33%

FanaticXenopHobe

*Xenophobiareducedfrom20%to15%

*RivalInfluenceGainincreasedfrom+50%to+75%

狂熱仇外主義

仇外影響由20%減少到15%

Xenophobe

*Xenophobiareducedfrom10%to5%

*AlienSlaveryTolerancereducedfrom+50%to+33%

仇外主義

仇外影響由10%減少到5%

外星種族奴隸容忍度由+50%減少到+33%

FanaticXenophile

*Xenophobiareducedfrom-20%to-15%

*AllianceInfluencecosteffectremoved

*MaxEmbassieseffectremoved

*(NEW)DiplomaticInfluenceCostreducedby75%

*(NEW)RivalInfluencegainisreducedby75%

狂熱親外主義

仇外影響由-20%減少到-15%

結(jié)盟影響花費(fèi)修正被移除

移除對(duì)最大大使館的修正

(新)外交影響花費(fèi)減少75%

(新)宿敵獲得影響減少75%

Xenophile

*Xenophobiareducedfrom-10%to-5%

*AllianceInfluencecosteffectremoved

*MaxEmbassieseffectremoved

*(NEW)DiplomaticInfluenceCostreducedby25%

*(NEW)RivalInfluencegainisreducedby25%

狂熱親外主義

仇外影響由-10%減少到-5%

結(jié)盟影響花費(fèi)修正被移除

移除對(duì)最大大使館的修正

(新)外交影響花費(fèi)減少25%

(新)宿敵獲得影響減少25%

FanaticMilitarist

*ArmyDamageeffectremoved

*(NEW)MaxRivalriesincreasedby3

*(NEW)ShipDamageincreasedby10%

*(NEW)TruSTGrowthreducedby60%

極端軍國(guó)主義

軍隊(duì)傷害修正被移除

(新)最大宿敵數(shù)量增加3

(新)艦隊(duì)傷害增加10%

(新)信任增長(zhǎng)速度減少60%

Militarist

*WarHappinessincreasedfrom+5%to+10%

*ArmyDamageeffectremoved

*(NEW)MaxRivalriesincreasedby1

*(NEW)ShipDamageincreasedby3%

*(NEW)Trustgrowthreducedby20%

狂熱軍國(guó)主義

戰(zhàn)時(shí)快樂增高由+5%增加到+10%

軍隊(duì)傷害修正被移除

(新)最大宿敵數(shù)量增加1

(新)艦隊(duì)傷害增加3%

(新)信任增長(zhǎng)速度減少20%

FanaticPacifist

*GrowthRequirementeffectremoved

*ArmyDamageeffectremoved

*WarHappinessreducedfrom-20%to-15%

*(NEW)PeaceHappinessincreasedby+15%

*(NEW)MaxRivalriesreducedby3(cannothaverivals)

*(NEW)Trustgrowthincreasedby75%

狂熱和平主義

人口增長(zhǎng)修正被移除

軍隊(duì)傷害修正被移除

戰(zhàn)時(shí)快樂減少由-20%減少到-15%

(新)和平時(shí)期快樂增加為+15%

(新)最大宿敵數(shù)量減少3(不能設(shè)置宿敵)

(新)信任增長(zhǎng)速率增加75%

Pacifist

*GrowthRequirementeffectremoved

*ArmyDamageeffectremoved

*WarHappinessreducedfrom-10%to-5%

*(NEW)PeaceHappinessincreasedby+5%

*(NEW)MaxRivalriesreducedby1

*(NEW)Trustgrowthincreasedby25%

狂熱和平主義

人口增長(zhǎng)被移除

軍隊(duì)傷害修正被移除

戰(zhàn)時(shí)快樂減少由-10%減少到-5%

(新)和平時(shí)期快樂增加為+5%

(新)最大宿敵數(shù)量減少1(不能設(shè)置宿敵)

(新)信任增長(zhǎng)速率增加25%

FanaticSpiritualist

*Happinesseffectremoved

*(NEW)EthicsDivergencereducedby-30%

*(NEW)GrowthRequirementreducedby-15%

狂熱唯心主義

快樂加成被移除

(新)道德分歧度減少30%

(新)人口增長(zhǎng)要求減少15%

Spiritualist

*Happinesseffectremoved

*(NEW)EthicsDivergencereducedby-10%

*(NEW)GrowthRequirementreducedby-5%

狂熱唯心主義

快樂加成被移除

(新)道德分歧度減少10%

(新)人口增長(zhǎng)要求減少5%

FanaticMaterialist

*Physics,SocietyandEngineeringoutputincreasedfrom+10%to+15%

狂熱唯物主義

所有研究產(chǎn)出加成由+10%增加到+15%

#Modifiers

修正

*YouthfulElitemodifiereffectonLeaderLifespanreducedfrom+25to+10years

年輕的精英修正對(duì)領(lǐng)導(dǎo)人壽命加成由+25年修正為+10年

*YouthfulPeoplemodifiereffectonHappinessreducedfrom+5%to+3%

年輕的人民修正對(duì)快樂加成由+5%減少到+3%

*NaturalBeautyplanetmodifiereffectonhappinessreducedfrom+15%to+5%

優(yōu)美風(fēng)景星球修正對(duì)快樂加成由+15%減少到+5%

#Components

武器

*Increasedtheengagementrangeofstrikecraftfrom80to120

艦載機(jī)交戰(zhàn)距離由80加成到120

*StrikeCraftrebuildspeedimprovedfrom1permonthto4permonth

艦載機(jī)重新修建速率由1/月增加到4/月

*AllLaserWeaponshavehadtheirarmorpenetrationreducedfrom50%to33%

所有激光武器穿甲由50%減少到33%

*PlasmaWeaponshavehadtheirarmorpenetrationreducedfrom100%to75%

等離子體武器穿甲由100%減少到75%

*MostProjectileWeaponsnowdeal+15%damagevs.Shields

大多數(shù)動(dòng)能武器現(xiàn)在都對(duì)護(hù)盾造成額外的15%傷害

SmallRedLaser

*Accuracyincreasedfrom82%to90%

小型紅色激光

命中率由82%增加到90%

MediumRedLaser

*Accuracyincreasedfrom80%to85%

中型紅色激光

命中率由80%增加到85%

LargeRedLaser

*Maxdamageincreasedfrom41to43

*Accuracyincreasedfrom75%to80%

大型紅色激光

最大傷害由41提高到43

精確度由75%提高到80%

SmallBlueLaser

*Maxdamagereducedfrom12to11

*Accuracyincreasedfrom82%to90%

小型藍(lán)色激光

最大傷害由12減少到11

精確度由82%提高到90%

MediumBlueLaser

*Accuracyincreasedfrom80%to85%

中型藍(lán)色激光

精確度由80%提高到85%

LargeBlueLaser

*Maxdamageincreasedfrom47to48

*Accuracyincreasedfrom75%to80%

大型藍(lán)色激光

最大傷害由47提高到48

精確度由75%提高到80%

SmallUVLaser

*Maxdamagereducedfrom13to12

*Accuracyincreasedfrom82%to90%

小型UV激光

最大傷害由13減少到12

精確度由82%提高到90%

MediumUVLaser

*Maxdamagereducedfrom27to26

*Accuracyincreasedfrom80%to85%

中型UV激光

最大傷害由27減少到26

精確度由80%提高到85%

LargeUVLaser

*Maxdamageincreasedfrom57to56

*Accuracyincreasedfrom75%to80%

大型UV激光

最大傷害由57減少到56

準(zhǔn)確度由75%提高到80%

SmallXRAYLaser

*Maxdamagereducedfrom15to13

*Accuracyincreasedfrom82%to90%

小型X射線激光

最大傷害由15減少到13

準(zhǔn)確度由82%提高到90%

MediumXRAYLaser

*Maxdamagereducedfrom31to30

*Accuracyincreasedfrom80%to85%

中型X射線激光

最大傷害由31減少到30

準(zhǔn)確度由80提高到85%

LargeXRAYLaser

*Maxdamageincreasedfrom66to63

*Accuracyincreasedfrom75%to80%

大型X射線激光

最大傷害由66減少到63

準(zhǔn)確度由75%增加到80%

SmallGammaLaser

*Maxdamagereducedfrom16to14

*Accuracyincreasedfrom82%to90%

小型Gamma激光

最大傷害由16減少到14

準(zhǔn)確度有82%提高到90%

MediumGammaLaser

*Maxdamagereducedfrom36to33

*Accuracyincreasedfrom80%to85%

中型Gamma激光

最大傷害由36減少到33

準(zhǔn)確度由80%增加到85%

LargeGammaLaser

*Maxdamageincreasedfrom76to71

*Accuracyincreasedfrom75%to80%

大型Gamma激光

最大傷害由76減少到71

準(zhǔn)確度由75%提高到80%

ParticleLance

*Armorpenetrationreducedfrom100%to75%

TachyonLance

*Armorpenetrationreducedfrom100%to75%

兩種長(zhǎng)矛

穿甲率由100%減少到75%

LargeFusionMissiles

*Maxdamageincreasedfrom55to57

大型聚變導(dǎo)彈

最大傷害由55提高到57

MediumAntimatterMissiles

*Maxdamageincreasedfrom33to34

中型暗物質(zhì)導(dǎo)彈

最高傷害由33提高到34

LargeAntimatterMissiles

*Maxdamageincreasedfrom62to65

大型暗物質(zhì)導(dǎo)彈

最大傷害由62提高到65

MediumQuantumMissiles

*Maxdamageincreasedfrom37to39

中型量子導(dǎo)彈

最大傷害由37提高到39

LargeQuantumMissiles

*Maxdamageincreasedfrom68to72

大型量子導(dǎo)彈

最大傷害由68提高到72

MediumMarauderMissiles

*Mindamageincreasedfrom24to25

中型掠奪者導(dǎo)彈

最小傷害由24減少到25

LargeMarauderMissiles

*Damageincreasedfrom[48to80]to[50to83]

大型掠奪者導(dǎo)彈

傷害由48到80增加到20到83

SentinelPoint-Defense

*Accuracyreducedfrom40%to20%

*Rangeincreasedfrom8to10

哨兵點(diǎn)防御

準(zhǔn)確度由40%減少到20%

射程由8增加到10

BarrierPoint-Defense

*Accuracyreducedfrom40%to30%

*Rangeincreasedfrom8to10

屏障點(diǎn)防御

準(zhǔn)確度有40%減少到30%

射程8增加到10

GuardianPoint-Defense

*Rangeincreasedfrom8to10

守護(hù)者點(diǎn)防御

射程8增加到10

#Resources

資源

*DoubledthespawnrateofGaranthiumOre,LythuricGas,EngosVapor,TeldarCrystals,PitharanDust,OrilliumOreandSatrameneGas

幾種戰(zhàn)略資源的生成率加倍(不包括發(fā)電礦,基本上都是提供加成的空間站所需礦物)

#EndGameCrisis

*End-GameCrisesfleetsarenowsignificantlytougher

*End-GameCrisesnowoccurlateronaverage,withtheearliestappearancesofthePrethorynScourgeandUnbiddenbeingdelayedbyatleast50yearscomparedto1.1

*ExtradimensionalInvaderswillnowreinforcemoreaggressively

*ExtradimensionalInvaderPortalhashaditsbaseHullPointstripled

后期危機(jī)

所有后期危機(jī)的艦隊(duì)大大增強(qiáng)

后期危機(jī)發(fā)生的時(shí)間后延,蟲群入侵和亞空間惡魔出現(xiàn)的最早時(shí)間比1.1延后至少50年

亞空間惡魔現(xiàn)在的增援將會(huì)更有侵略性

亞空間惡魔傳送門現(xiàn)在有三倍于原先的結(jié)構(gòu)點(diǎn)

#Governments

*Democraticgovernmentshavehadtheirelectiontermsincreasedto10years

政府

所有民主政府選舉期增長(zhǎng)到10年

MilitaryRepublic

*ShipUpkeepeffectremoved

*WarHappinesseffectremoved

*ArmyUpkeepincreasedfrom-10%to-20%

*(NEW)ArmyDamageincreasedby10%

*(NEW)MilitaryStationbuildcostreducedby15%

*(NEW)MilitaryStationdamageincreasedby10%

軍事共和

船只維持費(fèi)用修正移除

戰(zhàn)時(shí)快樂修正移除

軍隊(duì)維持費(fèi)用減少由-10%增加到-20%

(新)軍隊(duì)傷害+10%

(新)軍用空間站修建費(fèi)用-15%

(新)軍用空間站傷害+10%

MartialDemarchy

*ShipUpkeepeffectremoved

*WarHappinesseffectremoved

*ArmyUpkeepincreasedfrom-20%to-40%

*(NEW)ArmyDamageincreasedby20%

*(NEW)MilitaryStationbuildcostreducedby30%

*(NEW)MilitaryStationdamageincreasedby20%

軍事民主

船只維持費(fèi)用修正移除

戰(zhàn)時(shí)快樂修正移除

軍隊(duì)維持費(fèi)用減少由-20%增加到-40%

(新)軍隊(duì)傷害+20%

(新)軍用空間站修建費(fèi)用-30%

(新)軍用空間站傷害+20%

MilitaryJunta

*Shipbuildcosteffectremoved

*(NEW)ShipUpkeepreducedby5%

*(NEW)Admiralstartinglevelincreasedby1

軍政府

船只修建費(fèi)用修正移除

(新)船只維持費(fèi)用-5%

(新)海軍上將起始等級(jí)加1

OrderedStratocracy

*Shipbuildcosteffectremoved

*(NEW)ShipUpkeepreducedby10%

*(NEW)Admiralstartinglevelincreasedby2

有序軍閥

船只修建費(fèi)用修正移除

(新)船只維持費(fèi)用-10%

(新)海軍上將起始等級(jí)加2

MilitaryDictatorship

*ShipUpkeepeffetremoved

*NavalCapacityeffectreducedfrom+20%to+10%

*(NEW)Shipbuildcostreducedby10%

*(NEW)RivalryInfluenceGainincreasedby25%

軍事獨(dú)裁

船只維持費(fèi)用修正移除

海軍上限加成由20%減少到10%

(新)船只修建費(fèi)用減少10%

(新)宿敵影響獲得+25%

MartialEmpire

*ShipUpkeepeffetremoved

*NavalCapacityeffectreducedfrom+40%to+20%

*(NEW)Shipbuildcostreducedby20%

*(NEW)RivalryInfluenceGainincreasedby50%

軍事帝國(guó)

船只維持費(fèi)用修正移除

海軍上限加成由40%減少到20%

(新)船只修建費(fèi)用減少20%

(新)宿敵影響獲得+50%

TheocraticRepublic

*EthicsDivergenceeffectremoved

*CoreSystemseffectremoved

*(NEW)Happinessincreasedby5%

*(NEW)FoodRequirementreducedby10%

神權(quán)共和

道德分歧度修正移除

核心星系修正移除

(新)快樂+5%

(新)食物消耗減少10%

TranscendentRepublic

*EthicsDivergenceeffectremoved

*CoreSystemseffectremoved

*(NEW)Happinessincreasedby10%

*(NEW)FoodRequirementreducedby20%

超凡共和

神權(quán)共和

道德分歧度修正移除

核心星系修正移除

(新)快樂+10%

(新)食物消耗減少20%

TheocraticOligarchy

*EthicsDivergenceeffectremoved

*LeaderInfluencecosteffectremoved

*(NEW)LeaderLifespanincreasedby20years

*(NEW)ResettlementCostreducedby15%

神權(quán)寡合

道德分歧度修正移除

雇傭領(lǐng)導(dǎo)人影響花費(fèi)修正移除

(新)領(lǐng)導(dǎo)人壽命+20年

(新)重新安置費(fèi)用減少15%

TranscendentOligarchy

*EthicsDivergenceeffectremoved

*LeaderInfluencecosteffectremoved

*(NEW)LeaderLifespanincreasedby40years

*(NEW)ResettlementCostreducedby30%

超凡寡合

道德分歧度修正移除

雇傭領(lǐng)導(dǎo)人影響花費(fèi)修正移除

(新)領(lǐng)導(dǎo)人壽命+40年

(新)重新安置費(fèi)用減少30%

DivineMandate

*SlaveryToleranceeffectremoved

*ResettlementCosteffectremoved

*(NEW)EdictInfluencecostreducedby15%

*(NEW)Edictdurationincreasedby15%

*(NEW)EthicsDivergencereducedby10%

神圣王朝

奴隸容忍度修正移除

重新安置修正移除

(新)法令影響花費(fèi)-15%

(新)法令生效時(shí)間+15%

(新)道德分歧度-10%

TranscendentEmpire

*SlaveryToleranceeffectremoved

*ResettlementCosteffectremoved

*(NEW)EdictInfluencecostreducedby30%

*(NEW)Edictdurationincreasedby30%

*(NEW)EthicsDivergencereducedby20%

超凡帝國(guó)

奴隸容忍度修正移除

重新安置修正移除

(新)法令影響花費(fèi)-30%

(新)法令生效時(shí)間+30%

(新)道德分歧度-20%

DirectDemocracy

*CoreSystemseffectremoved

*(NEW)Happinessincreasedby5%

*(NEW)LeaderExperienceGainincreasedby15%

直接民主

核心星區(qū)修正移除

(新)快樂+5%

(新)領(lǐng)導(dǎo)人經(jīng)驗(yàn)獲得+15%

SubconsciousConsensus

*CoreSystemseffectremoved

*(NEW)Happinessincreasedby10%

*(NEW)LeaderExperienceGainincreasedby30%

潛意識(shí)共識(shí)

核心星區(qū)修正移除

(新)快樂+10%

(新)領(lǐng)導(dǎo)人經(jīng)驗(yàn)獲得+30%

DespoticHegemony

*SurveySpeedeffectremoved

*(NEW)ResearchStationcostreducedby25%

霸權(quán)專制

研究速度修正移除

(新)研究空間站花費(fèi)減少25%

NeuralNetworkAdministration

*SurveySpeedeffectremoved

*(NEW)ResearchStationcostreducedby50%

神經(jīng)元網(wǎng)絡(luò)管理

研究速度修正移除

(新)研究空間站花費(fèi)減少50%

MoralDemocracy

*Happinesseffectremoved

*(NEW)LeaderPoolincreasedby1

*(NEW)EmpireLeaderCapincreasedby1

*(NEW)CoreSystemsincreasedby2

道德民主

快樂修正移除

(新)領(lǐng)導(dǎo)人候選池+1

(新)帝國(guó)領(lǐng)導(dǎo)人上限+1

(新)核心星系+2

IrenicDemocracy

*Happinesseffectremoved

*(NEW)LeaderPoolincreasedby2

*(NEW)EmpireLeaderCapincreasedby2

*(NEW)CoreSystemsincreasedby4

和平民主

快樂修正移除

(新)領(lǐng)導(dǎo)人候選池+2

(新)帝國(guó)領(lǐng)導(dǎo)人上限+2

(新)核心星系+4

PeacefulBeaurocracy

*LeaderPooleffectremoved

*LeaderInfluenceCosteffectremoved

*EmpireLeaderCapeffectremoved

*(NEW)CoreSystemsincreasedby5

和平官僚

領(lǐng)導(dǎo)人候選池修正移除

雇傭領(lǐng)導(dǎo)人話費(fèi)修正移除

帝國(guó)領(lǐng)導(dǎo)人上限移除

(新)核心星系+5

IrenicProtectorate

*LeaderPooleffectremoved

*LeaderInfluenceCosteffectremoved

*EmpireLeaderCapeffectremoved

*(NEW)CoreSystemsincreasedby10

和平攝政

領(lǐng)導(dǎo)人候選池修正移除

雇傭領(lǐng)導(dǎo)人話費(fèi)修正移除

帝國(guó)領(lǐng)導(dǎo)人上限移除

(新)核心星系+10

EnlightenedMonarchy

*Edictdurationreducedfrom+25%to+15%

*Edictcostreducedfrom-25%to-15%

*CoreSystemsincreasedfrom+1to+2

開明君主

法令持續(xù)時(shí)間由+25%減少到+15%

法令花費(fèi)減少由-25%減少到-15%

核心星區(qū)由+1增加到+2

IrenicMonarchy

*Edictdurationreducedfrom+50%to+30%

*Edictcostreducedfrom-50%to-30%

*CoreSystemsincreasedfrom+2to+4

和平君主

法令持續(xù)時(shí)間由+50%減少到+30%

法令花費(fèi)減少由-50%減少到-30%

核心星區(qū)由+2增加到+4

IndirectDemocracy

*LeaderInfluencecostreducedfrom-10%to-15%

間接民主

領(lǐng)導(dǎo)人雇傭花費(fèi)影響由-10%提高到-15%

DemocraticUtopia

*LeaderInfluencecostreducedfrom-10%to-30%

民烏托邦主

領(lǐng)導(dǎo)人雇傭花費(fèi)影響由-10%提高到-30%

PlutocraticOligarchy

*(NEW)MiningStationbuildcostreducedby25%

財(cái)閥寡頭

(新)資源空間站修建花費(fèi)-25%

MegaCorporation

*(NEW)MiningStationbuildcostreducedby50%

超級(jí)企業(yè)

(新)資源空間站修建花費(fèi)-50%

DespoticEmpire

*SlaveryToleranceeffectremoved

*(NEW)Buildingconstructioncostreducedby15%

獨(dú)裁帝國(guó)

奴隸容忍度修正移除

(新)建筑花費(fèi)-15%

StarEmpire

*SlaveryToleranceeffectremoved

*(NEW)Buildingconstructioncostreducedby30%

獨(dú)裁帝國(guó)

奴隸容忍度修正移除

(新)建筑花費(fèi)-30%

#Units

單位

*ColonyShipmineralcostnowdependsoncomponentsandisnolongerstatic

殖民艦的花費(fèi)現(xiàn)在決定于組件,而非固定不變

*PrivateColonyShipnowcosts50%ofColonyShip,butinEnergyCredits

私人殖民艦現(xiàn)在花費(fèi)為正常殖民艦的50%,但是花費(fèi)的是能源貨幣

*PrivateColonyShipcostnowdependsoncomponentsandisnolongerstatic

私人殖民船的花費(fèi)現(xiàn)在取決于組件,而非固定不變

#War

戰(zhàn)爭(zhēng)

###################

#AI

AI

###################

#Misc

雜項(xiàng)

*AIEmpireswillstartoutlawingAIRoboticsovertimeduringacertainCrisis

隨著特定危機(jī)的開始,現(xiàn)在AI國(guó)家會(huì)將機(jī)器人判定為違法

*AIEmpiresnolongerpick"dialogue-only"eventoptionsindiplomaticevents

在外交事件中,AI國(guó)家不再選取“只交換意見”選項(xiàng)

*FixedAIcolonizingholyworldsdespitenothavingthestrengthtotackletheFallenEmpireprotectingthemundersomecircumstances

修復(fù)了在某些情況下,AI國(guó)家打不過墮落帝國(guó)還要作死殖民圣地

*FixedabugwheretheAIwouldnotupgradefederationfleets

修復(fù)了AI不會(huì)升級(jí)聯(lián)邦艦隊(duì)的bug

*AInowcreatesauto-generateddesignsforfederationships

AI現(xiàn)在會(huì)為聯(lián)邦艦隊(duì)生產(chǎn)自動(dòng)最優(yōu)的船只

*AInowbuildsfederationfleets

AI現(xiàn)在會(huì)修建聯(lián)邦艦隊(duì)了

*AIwillopenbordersduringend-gamecrises

在后期危機(jī)來臨期間,AI國(guó)家會(huì)開放邊境

*AInowdismantlesnon-sentientrobotsiftheyareunemployed

如果現(xiàn)在非智能機(jī)器人處于失業(yè)狀態(tài),AI會(huì)把他們拆掉

*AInolongerbuildrobotsifunemploymentexistsorpopwouldbeunemployed

AI現(xiàn)在不會(huì)建機(jī)器人,如果存在失業(yè)或者修了就會(huì)有人失業(yè)

*AIandsectorsnowupgrademilitarystations

AI和星區(qū)現(xiàn)在回升級(jí)軍事太空站

*FixedbugwheretheAIwouldnotupgradesspaceportsiftherealreadyexistedamax-levelspaceportintheempire

修復(fù)了如果國(guó)家已經(jīng)存在最高級(jí)的太空港,AI就不會(huì)升級(jí)其他太空港的bug

*AIwillnowcancelfollowfleetordersiftargetfleet'ssystemhasmorehostilesthantheycantakeon

如果被追擊艦隊(duì)進(jìn)入了軍事力量比自己強(qiáng)的星系,AI現(xiàn)在會(huì)自動(dòng)取消追擊

*FixedabugwhereAIdidn'tchoosethespecieswithhighestdamagewhenbuildinganewarmy

修正了AI不會(huì)選擇傷害最高的種族來建立軍隊(duì)的bug

#Sector

星區(qū)

*Sectorsshouldnowbuildandappropriatelyhandlespecialbuildings(suchas+Happinessbuildings)

星區(qū)現(xiàn)在會(huì)修建和正確的對(duì)待特殊建筑(比如+快樂建筑)(以前+快樂建筑動(dòng)不動(dòng)就沒人工作)

*SectorAIwillnowabortspaceportconstructionifhostilesarenearby

如果敵人艦隊(duì)就在旁邊,星區(qū)現(xiàn)在不會(huì)反復(fù)修太空港給敵人摧毀

*Allsectorswillnowbuildmilitarystations

所有星區(qū)現(xiàn)在都會(huì)自己修軍事太空站

*FixedabugthatcouldcausethesectorAItosometimesnotbuildbuildings

修正了一個(gè)有時(shí)候星區(qū)AI不會(huì)建建筑的bug

*Fixedabugwhereplayercouldgiveresourcestosectorsandsectorscouldstoreresourcesovercap

修正了星區(qū)可以自己儲(chǔ)存或者接受玩家給予資源超過上限的bug

*Fixedabugwheresectorstrytobuildstationsbyaplanetthattheempirealreadyisbuildingastationby

修正了如果玩家正在建一個(gè)空間站,星區(qū)會(huì)反復(fù)嘗試自己去建同一個(gè)空間站的bug

#Diplomacy

外交

*AIallieswillnowbeupsetifyouvotedowntheirproposals,andmayleavetheallianceorattempttokickyou

如果現(xiàn)在你反復(fù)拒絕AI盟友的戰(zhàn)爭(zhēng)目標(biāo),他們會(huì)很不爽,甚至?xí)䥽L試離開聯(lián)盟或者踢掉你

*AIisnowlessselfishwhenselectingwargoals

AI現(xiàn)在在選擇戰(zhàn)爭(zhēng)目標(biāo)時(shí)不那么自私了

#EndGameCrises

*Crisesempiresaremoreaggressiveandcomputer-controllerEmpiresrespondmoreaggressivelytothePrethorynScourge

后期危機(jī)

后期危機(jī)帝國(guó)會(huì)表現(xiàn)的更有侵虐性,電腦操縱的國(guó)家對(duì)蟲群也會(huì)表現(xiàn)的更有侵略性

回復(fù)舉報(bào)|32樓2016-06-2214:44

無光之刃x

北落師門1

#UserInterface

用戶界面

###################

*Weaponsthatcannotbeevadedarenowproperlylabeled

不能被閃避的武器現(xiàn)在被標(biāo)識(shí)出來了

*AddedALT+Bshortcutforopeningthehelpbrowserin-game

新增了ALT+B快捷鍵,在游戲內(nèi)打開幫助界面

*Heirportraitingovernmentviewisnolongeroffsetincorrectly

政府界面繼承人的畫像現(xiàn)在正常顯示了

*Attackinggeneralportraitinplanetviewisnolongeroffsetincorrectly

星球界面正在進(jìn)攻的將軍畫像現(xiàn)在正常顯示了

*Portraitsinresettlementview,multiplayerlobbyandgeneticmodificationarenolongeroffsetincorrectly

重新安置界面,多人玩家房間,基因修正頁(yè)面的畫像現(xiàn)在正常顯示了

*"Constructionqueuecompleted"messagenowonlytriggersforspaceportsindirectlycontrolledsystems

“建筑序列完成”通知現(xiàn)在只會(huì)由直接控制的星區(qū)觸發(fā)

*Diplomacyviewnowshowstheleadername,speciesandtraitofthenationyou'recommunicatingwith

外交界面現(xiàn)在會(huì)現(xiàn)實(shí)與你交流國(guó)家的領(lǐng)導(dǎo)人名字,種族以及特性

*Nowpossibletoseeinformationaboutthewarsempiresarehavingindiplomaticstatus

現(xiàn)在可以在外交狀態(tài)欄看見該國(guó)家的交戰(zhàn)狀態(tài)

*Youarenowabletoseehowmuchmineralsyougainfromyoursubjects,andhowmuchyoupayasasubject

你現(xiàn)在可以看到你的附庸向你上貢多少資源,或者你作為附庸上貢多少資源

*Nolongerpossibletodismissanalliancevotemessage

不再能夠解散聯(lián)盟投票信息

*Fixedsoyougetsomedescriptivetextforalliancevotemessages

現(xiàn)在你能在聯(lián)盟投票頁(yè)面獲取關(guān)于投票的描述性信息

*Implementedadiplomacystatuswhichlistseveryoneguaranteeingthecountry

增加了一個(gè)政治狀態(tài)用于顯示保護(hù)該國(guó)家的國(guó)家

*Armiesandfleetconstructionnowautomaticallyopenswhenenteringtheassocatiedtabsinplanetview

進(jìn)入星球頁(yè)面時(shí),正在建造中的軍隊(duì)和艦隊(duì)會(huì)自動(dòng)顯示

*Fixedsothatyougetacontextmenuwhenright-clickingsystemswhilethefleetisinFTL

當(dāng)艦隊(duì)進(jìn)行超光速旅行的時(shí)候,你可以右鍵星系從而獲得相關(guān)信息

*Powerinashipdesignisnowshownasgreenifyouhaveexcesspower,andredifyouhavetoolittle

如果你有多余能量,船只設(shè)計(jì)頁(yè)面的能量將會(huì)顯示為綠色,反之為紅色

*Buildingsthatcanbeupgradedbutyoulacktheresourcestoupgradenowshowagreyupgradearrow

沒有充足資源但理應(yīng)可以進(jìn)行升級(jí)的建筑現(xiàn)在會(huì)顯示灰色箭頭

*Shipviewisnowdrag-ablebytheheaderline

船只頁(yè)面的拖拽更方便了

*Galaxyviewnowgoesallthewaytotheleftwhenhiding

星系界面現(xiàn)在在隱藏時(shí)會(huì)往左移動(dòng)

*Galaxyviewselectedempiregovernmenttypenolongeroverlapsthefounderspeciesethics

星系頁(yè)面選定帝國(guó)政府類型時(shí)不會(huì)再覆蓋物種的道德特性

*Empireviewnowgoesallthewaytotheleftwhenhiding

帝國(guó)頁(yè)面現(xiàn)在隱藏時(shí)會(huì)往左移動(dòng)

*Truststatusindiplomacyviewnowhasabackgroundandisalignedliketheotherelements

外交界面的信任狀態(tài)欄現(xiàn)在和其他元素一樣有恰當(dāng)?shù)谋尘?/p>

*OpenandCloseBordersdiplomaticactionisnowshownevenifnotclickableduetoaccesscontrol

開放和關(guān)閉邊境選項(xiàng)現(xiàn)在會(huì)正常顯示,就算他們由于權(quán)限問題不能被點(diǎn)擊

*Diplomaticactionsindiplomacynowsortbasedonpossibility

外交頁(yè)面的外加選項(xiàng)現(xiàn)在按照接受可能性排序

###################

#Usermodding

mod制作

(這東西…你如果要自己做mod估計(jì)也能看懂,實(shí)在有人要求我再翻譯)

###################

#Misc.

*BrowserbaseURLisnowsetindefinesinsteadhard-coded

*Fixedsothatbooleaneffectsprinttotheerrorlogwhenreceivingbadvalues

*Fixedsofallen_empire_initializers.txtscriptuseseffectinsteadofreferencinglast_created_fleet

*Addedacheckforset_graphical_culturetomakesurethegraphicalcultureexists

*Fixedsothatcreate_shipeffectreportserrorswhenwritingunsupportedvariables

*Addedanerrorforwhenset_ownerfailstoevaluateacountry

*Fixedsothatvariablesnotreadincreate_fleetandset_locationeffectsarereportedasunexpected

*Addednewlocalizationpromotions

*AddednewlocalizationfunctionsinSpeciesScope;GetNamePlural,GetClass,GetClassPlural,GetNameInsult,GetNamePluralInsult,GetNameCompliment,GetNamePluralCompliment,GetSpawnName,GetSpawnNamePlural,GetOrganName,GetMouthName,GetRandomSpeciesSound

*AddednewlocalizationfunctioninLeaderScope:GetRulerTitle

*Fixedanissuewithrandom_owned_fleeteffect

*Addedevery_owned_fleeteffecttocomplementrandom_owned_fleet

*Implementedaguarantee_countryeffect

*Improvedthebegin_event_chaintoprintmoreerrorswhenfailingandloadorderindependence

*Fixedsothatcreate_specieseffectattemptstorandomizeanamelistfromtheupliftedversionofthespeciesclass

*has_established_communications={who=from}waschangedtohas_established_communications=fromforconsistency

*Fixedsothatthecreate_popeffectusesapropereventtargetforspecifyingethos

*Implementedset_closed_borderseffecttosetifacountryhasbordersopened/closedtowardsanothercountry

*Addedevery_subject,random_subjecteffects

*Descriptionforcan_control_access_fornowshowsreasonswhy

*Addedaneffectvariabletocreate_countryeffects,whichshouldbeusedinsteadofreferencinglast_created_country

*Implementedaneffectvariableforcreate_fleet,whichshouldbeusedinsteadofreferencingthefleetimmediatelyafterusinglast_created_fleet

*AddedsupportforeffectButtonTypeincontainerwindows

*Implementeda"on_planet_surveyed"onaction

*Unifiedsothatownedpopstriggerisgeneratedinthesamewayastheeffect

*Addedclear_resourceseffect

*Addedset_species_homeworldeffect

*Fixedsothatbooleaneffectsprinttotheerrorlogwhenreceivingbadvalues

*AddedsupporttobeabletouseweightstodecidehowtheAIbuildsbuildings

*Purgeeffectnowactuallypurgesallpops,previouslyitonlypurgedpopsofthesamespeciesasthefirstpopintheplanet

*Improvedhowshipdatacanbescriptedincountrytypes

#Triggers

*Addingheir=yestoakill_leader={type=ruler}effectwillnowkillheirinsteadofruler

*Addedscriptedtrigger"is_robot"checkingifapopisanon-sentientrobot

*Addedcalc_true_iftrigger

*Addedtriggerhas_spaceport_construction

*Addedtriggeris_researching_technology

*Addedis_subjectandis_overlordtriggers

*Addedany_subjecttrigger

*is_same_speciesnowcomparestheidentityofthetwospecies

*Addedis_exact_same_speciesthatworkslikeis_same_speciesusedtowork

*Fixedanissuewiththepotentialtriggerincountryedictsnotalwayshidingtheedicts

*Addedminerals><=trigger

*Updatedsometrigger_docsdocumentation

###################

#Performance

表現(xiàn)

###################

*Fixedastallthatcouldhappenwithlargesectors

修復(fù)了當(dāng)星區(qū)太大時(shí)可能發(fā)生的延遲

*Improvedperformanceinfactionsview

增強(qiáng)了派系界面的表現(xiàn)

*Improvedperformanceinfleetview

增強(qiáng)了艦隊(duì)界面的表現(xiàn)

*ImprovedperformanceinSectorAI'smonthlyupdates

增強(qiáng)了星區(qū)AI每月升級(jí)的表現(xiàn)

*MinorimprovementsinAIcalculations

小幅度增強(qiáng)了AI計(jì)算的表現(xiàn)

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