群星已經(jīng)更新到1.2補(bǔ)丁了,這次的補(bǔ)丁更新內(nèi)容非常的多,新增和修復(fù)了非常多的內(nèi)容,各位玩家可要好好看看消化一下,由于官方都是英文更新內(nèi)容,下面小編就來給大家介紹一下群星1.2補(bǔ)丁更新內(nèi)容中文一覽,希望能幫到大家!、、
更新內(nèi)容:
#Important
重要
*AddedDeFensivePactdiplomaticactionthatallowsyoutoformadefensivealliancewithanotherempire.
增加“建立包圍網(wǎng)”外交行動(dòng),允許建立正對(duì)另一個(gè)帝國(guó)的防御性聯(lián)盟
*Non-AggressionPact,MigrationTreaty,SupportIndependenceandGuaranteeIndependencearenowdiplomaticactionsinsteadoftradedeals.
互不侵犯條約,移民權(quán),支持獨(dú)立,保證獨(dú)立現(xiàn)在是外交行動(dòng)而非貿(mào)易條約
*RemovedembassiesandreplaceditwithTrust.Trustbuildsovertimefromhavingactivediplomatictreaties(suchasaNon-AggressionPactorAlliance)andincreasesopinionbyupto+100.
移除大使館,以信任加以替代。信任隨著建立積極性的政治關(guān)系(如互不侵犯條約,建立聯(lián)盟)時(shí)間加長(zhǎng)而提升關(guān)系,最多可以提升100
*Federationsnowvoteonwarsandnewmembers.
聯(lián)邦現(xiàn)在就戰(zhàn)爭(zhēng)和加入新成員進(jìn)行投票
*Federationmembersnowgive20%oftheirNavyCapacitytotheFederation,whichmakesuptheFederationNavyCapacity.
聯(lián)邦成員現(xiàn)在將自己20%的海軍上限移交給聯(lián)邦,這一部分構(gòu)成聯(lián)邦海軍上限
*Federationfleetsnolongercostmaintenance,butcannotexceedtheFederationNavyCapacityinsize.
聯(lián)邦海軍現(xiàn)在不再需要任何維持費(fèi)用,但是不能超過聯(lián)邦海軍上限
*Youcannowkickallianceandfederationmemberswithamajorityvoteaction.
現(xiàn)在只要你獲得多數(shù)支持,將可以剔除聯(lián)盟和聯(lián)邦成員
*Sendingafavorabletradedeal(suchasagift)willnowincreasetheopinionoftheotherempirebyupto+100
提出對(duì)對(duì)方有利的貿(mào)易條約(比如送禮)將增加他們對(duì)你的關(guān)系,最高100
*YoucannowsetaWarPhilosophypolicy.Thispolicydetermineswhattypeofwargoalsyoucanuse
你可以現(xiàn)在選擇戰(zhàn)爭(zhēng)哲學(xué)政策,這一政策將決定你在戰(zhàn)爭(zhēng)中能提出何種戰(zhàn)爭(zhēng)目標(biāo)
*RemovedWarEconomypolicy
移除戰(zhàn)時(shí)經(jīng)濟(jì)政策
*ColonzingPlanetsandbuildingFrontierOutpostsnowcostsInfluencebasedonthedistancetoyourclosestownedsystem
殖民星球和建立前線基地現(xiàn)在將花費(fèi)影響,其數(shù)值基于與你最近的星系距離
*BorderarenowOpentoeveryonebydefault,butcanbeClosedthroughaDiplomaticAction.EmpireswillCloseBorderstoRivalsbydefaultandFallenEmpireswillneverOpenBorders
邊界現(xiàn)在默認(rèn)開放,但可以通過外交行動(dòng)關(guān)閉。對(duì)宿敵默認(rèn)關(guān)閉邊界,墮落帝國(guó)永遠(yuǎn)不會(huì)開放邊界
*Happinessisnowalinearmodifier,withlevelsabove50%givingbonusesandlevelsbelow50%givingpenalties
快樂現(xiàn)在對(duì)生產(chǎn)提供線性修正,50%以上正面,50%以下負(fù)面
*AllShipWeaponshavehadtheirrangedoubled
所有武器攻擊距離加倍
*AddedDiplomatic,Opinion,andAIAttitudeMapModes.MapModesareeasilymoddableandmorecanbeaddedthroughmods,butitwillaffectthechecksum
增加了外交,關(guān)系,AI態(tài)度地圖編輯模式。地圖編輯模式高度可定制化,非常容易通過MOD擴(kuò)展,但是會(huì)影響checksum(不明白這是啥)
#General
通用
*ShipDesignswithexcesspowergainasmallbonustodamage,speedandevasion
現(xiàn)在船只設(shè)計(jì)中如果能量過量,會(huì)對(duì)傷害速度和閃避有小幅度加成
*GrandAdmiralachievementnowrequiresacombinedfleetpowerof100.000insteadofhavingdealt100.000damageinashipcombat
GrandAdmiral成就現(xiàn)在要求100k的艦隊(duì)力量總和,而非造成100K傷害
(樓主吐槽下這東西,GrandAdmiral是樓主唯一沒有完成的成就,盡管描述是“戰(zhàn)爭(zhēng)中造成100K傷害”,其實(shí)判定是對(duì)單一艦隊(duì)造成100K結(jié)構(gòu)傷害,如果一場(chǎng)戰(zhàn)斗迎戰(zhàn)多只艦隊(duì)每次計(jì)數(shù)器都會(huì)重置……也就是對(duì)方至少要有一支45K的單獨(dú)艦隊(duì)讓你全殲,注意像20K*3是不符合條件的,玩過游戲的都知道這條件有多么坑。P射在16號(hào)已經(jīng)發(fā)布了一個(gè)小補(bǔ)丁對(duì)這個(gè)成就描述進(jìn)行了修正,但游戲中其實(shí)還沒有改過來。)
*AlliancesandFederationscannowvotetokickamember.Forthevotetobesuccessful,(50%ofmembers+1)needtovoteyes(so3membersinanallianceof4,forexample)
聯(lián)盟和聯(lián)邦現(xiàn)在可以投票剔除成員,通過需要(50%+1)的選票,比如4國(guó)聯(lián)盟需要3票
*ShipCombatComputersbehaviorhasbeenchanged.AggressivebehaviorisnowcalledSwarmbehaviorandDefensivebehaviorisnowcalledBombardmentbehavior
戰(zhàn)斗計(jì)算機(jī)運(yùn)行模式得到修正,進(jìn)攻計(jì)算機(jī)現(xiàn)在叫做蜂群計(jì)算機(jī),防御計(jì)算機(jī)現(xiàn)在叫轟炸計(jì)算機(jī)。
*AddedVisitorCenterbuildingandassociatedtechnologythatisavailabletoXenophileempires
對(duì)親外帝國(guó),增加了可選的游客中心特有建筑和相關(guān)科技。
*AddedSymbolofUnitybuildingandassociatedtechnologythatisavailabletoSpiritualistempires
對(duì)唯心帝國(guó),增加了可選的團(tuán)結(jié)之征特有建筑和相關(guān)科技
*Fleetmerginghasbeenimprovedandshouldprioritizecertainfleetsbetter
艦隊(duì)合并的機(jī)制得到了修正,現(xiàn)在會(huì)優(yōu)先合并特定艦隊(duì)
*Spaceportscannowbedismantled
太空港現(xiàn)在可以被拆除
*NaturalBeautyplanetmodifiereffectonhabitabilityremoved.Insteadthemodifiernowaffectsplanetmigrationattractionby+25%
優(yōu)美風(fēng)景星球修正現(xiàn)在不再影響宜居性,但是會(huì)增加星球25%的移民吸引力
*TakingaTributarynowmakesyouguaranteetheirindependencefor10yearswithoutcost
接受上貢現(xiàn)在使你在10年內(nèi)默認(rèn)保證上貢國(guó)的獨(dú)立
*MigrationTimewaschangedintoMigrationSpeed
移民時(shí)間修正為移民速度
*BaseEthicsDivergencehasbeenchangedandcapitalbuildingshavebeenadjustedaccordingly.ItisnolongerpossibletoavoidEthicsDivergencebynotworkingtheReassembledShiPShelter
基本道德分歧度與星球首府建筑相互作用的機(jī)制得到了修正,現(xiàn)在不再能通過使初級(jí)行星首府沒人工作從而避免其帶來的道德分歧度減成
*AddedRegulatedSlaverypolicyoption
新增調(diào)控奴隸政策選項(xiàng)
*CivilianShipdesignsareupdatedwithshieldsandarmortechnologies
民事船只現(xiàn)在可以升級(jí)護(hù)盾和護(hù)甲科技
*FrontierOutpostsaredestroyedifthelastownedplanetinasystemchangesownerthroughwar
前線基地現(xiàn)在會(huì)自動(dòng)摧毀如果星系中對(duì)后一個(gè)星球通過戰(zhàn)爭(zhēng)更換了歸屬權(quán)
*StrikeCraftattackandmovementpatternwaschargedtobemoreswarm-like
艦載機(jī)的攻擊和移動(dòng)模式現(xiàn)在更加集群化
*StrikeCraftshipcountincreasedfrom4to8,anddamagehasbeenrescaledaccordingly
艦載機(jī)數(shù)量從4增加到8,傷害相應(yīng)減弱
*GalacticAmbitionstechnologynolongerprovidesSurveyDataforempiresyouhavecontacted
星際雄心科技現(xiàn)在不再提供你所接觸帝國(guó)的調(diào)查數(shù)據(jù)
#New-Wargoals
新-戰(zhàn)爭(zhēng)目標(biāo)
*MakeTributary:Youcannowtaketributariesinwar.Tributariesareatypeofsubjectthatpays20%oftheirEnergyCreditsandMineralincometotheiroverlord,butdonotjointheiroverlord'swarsandarefreetodeclaretheirownwarsandcolonizeplanets
接受上貢:你現(xiàn)在可以通過戰(zhàn)爭(zhēng)接受上貢。上貢是一種附屬關(guān)系,附屬將自己20%的能源和礦物交給宗主,但是不會(huì)卷入宗主的戰(zhàn)爭(zhēng),同時(shí)自己可以宣布戰(zhàn)爭(zhēng)或是殖民星球
*AbandonPlanet:IfyourpoliciesallowPurgingyoucanforceanenemytoabandonaplanet,killingallpopsonthatplanetintheprocess
放棄星球:如果你的政策允許凈化,現(xiàn)在你可以強(qiáng)迫敵人放棄星球,逐步殺死該星球上的所有人口……
*Humiliate:Youcanhumiliateenemyempires,makingthemsufferanegativemodifierforatimeandgivingyouachunkofinfluence
羞辱:你可以羞辱敵方帝國(guó),讓他們接受一個(gè)負(fù)面減成,同時(shí)自己獲得大量影響
*OpenBorders:ForcestheotherEmpiretoopentheirborderstoyoufor10years
開放邊境,強(qiáng)迫對(duì)方10年內(nèi)向你開放邊境
*StopAtrocity:ForcestheotherEmpiretobanslaveryandpurging
停止暴行:強(qiáng)迫對(duì)方廢除奴隸和凈化
#New-SpaceNomads
新——星際游牧民
*NomadshavebeencompletelyreworkedanDexpandedforthemid-game
游牧民被完全重做,現(xiàn)在在游戲中期他們會(huì)有更多表現(xiàn)
*Thisnon-playerfactiontravelsfromoneendofthegalaxytotheother,encounteringempiresandtriggeringevents
這一非玩家派系從星系的一頭旅行到另一頭,接觸的帝國(guó)會(huì)觸發(fā)事件
#New-DiplomaticIncidents
*CertainactionsandcircumstancescannowcauseDiplomaticIncidenteventsbetweenEmpiresinthemid-game
#New-SlaveFactions
新,奴隸派系
*RemovedtheoldSlavefaction
移除了舊的奴隸派系
*AddedtheDocileSlavesfactionmadeupofrelativelycontentslaves
增加了由相對(duì)滿足生活奴隸組成的溫順奴隸派系
*DocileSlavesfactionhasfairlymildSupportEffects
溫順奴隸派系對(duì)支持的影響較為溫和
*DocileSlavesfactiondemandsRegulatedSlaverypolicy
溫順奴隸派系要求調(diào)控奴隸政策
*AddedtheMalcontentSlavesfactionmadeupofunhappyslaves
增加了由不快樂奴隸組成的反抗奴隸派系
*MalcontentSlavesfactionhasfairlyharshSupportEffects,indludingempire-widerebellion
反抗奴隸派系對(duì)支持的影響較為惡劣,包括全國(guó)范圍的叛亂
*MalcontentSlavesfactiondemandsfreedomforallslaves
反抗奴隸派系要求所有奴隸獲得自由
*AddedEmancipationfactionfornon-slavePops
增加了由非奴隸人口組成的廢奴派系
*EmancipationfactionstrengthenstheMalcontentSlaves
廢奴派系會(huì)加強(qiáng)反抗奴隸派系
*PopethosinfluenceswhichfactionPopsjoinwhenenslaved,andthedecision"sticks"tothemforatime
人口的道德特性會(huì)決定他們被奴隸時(shí)加入何種派系,以及他們對(duì)這種派系會(huì)依附多長(zhǎng)時(shí)間
*EnslavedPopsmovebetweenthetwofactions,withdissatisfiedslavesgravitatingtowardtheMalcontentSlaves
被奴隸的人口會(huì)在這兩種派系中搖擺,不滿的奴隸會(huì)逐漸傾向于反抗奴隸派系
#General
通用
*BaseHappinessreducedfrom60%to50%
基礎(chǔ)快樂由60%修正為50%
*HabitabilityofPlanetClassestwostepsremovedfromyourspecies'primarytypeincreasedfrom20%to40%
距離你的物種宜居星球種類距離為2的星球種類宜居性由20%提升到40%
*Reducedchanceofpost-combatAdmiraleventsfiringbyafactorof5
戰(zhàn)后觸發(fā)提拔將軍事件的幾率減少了5
*Leaderswillnolongergainanyadditionaltraitsfromlevelingupiftheyalreadyhave3ormore
已經(jīng)有3個(gè)或者更多特性的領(lǐng)導(dǎo)人不再能通過升級(jí)獲得新特性
*Newlyspawnedpopsarenowmorelikelytotaketheirethicsfrompopsofthesamespecies
新生成的人口現(xiàn)在將更傾向于從自己的同種族獲得自己的道德特性
*TheRulerSaviormodifierdurationfromTheRansomeerseventhasbeenreducedfrom100yearsto5years
從TheRansomeers事件獲得的TheRulerSavior修正持續(xù)時(shí)間從100年減少為5年
*TheGrandDesignmodifierfromVoidUncloudedeventisnolongerpermanentandnowgives+10%Happinessfor20years
從VoidUnclouded事件中獲取的TheGrandDesign修正不再是永久有效,現(xiàn)在在20年內(nèi)提高10%快樂
*Propagandaedictcannowbeusedbyeveryone.FanaticCollectivistswerepreviouslypreventedfromusingit
宣傳廣播現(xiàn)在所有人都可以使用了,先前狂熱集體主義不能使用這一法令
*MineralDeficiteffectincreasedfrom-33%to-50%andnowalsoaffectsresearchspeed
礦物虧空現(xiàn)在造成的影響由-33%增加到50%,同時(shí)也會(huì)影響研究速度
*EnergyCreditsDeficiteffectincreasedfrom-33%to-50%andnowalsoaffectsRobotoutputby-50%
能源虧空現(xiàn)在造成的影響由-33%提升到50%,同時(shí)使機(jī)器人人口產(chǎn)出減少50%
*CometSightedeventeffectonhappinessreducedfrom+15%/-15%to+10%/-10%
CometSighted事件對(duì)快樂的影響由+15%/-15%減少到+10%/-10%
*MigrationTreatiesnolongeraffectPopHappiness
移民條約不在影響人口快樂
#Ethics
道德
*Ingeneral,fanaticversionsarenow3timesasstrongerthannon-fanaticethics
總體上,所有狂熱道德特性現(xiàn)在都比普通版本強(qiáng)力3倍
FanaticIndividualist
*EnergyCreditsoutputreducedfrom+20%to+15%
狂熱個(gè)人主義
能源產(chǎn)出加成由+20%減少到+15%
Individualist
*EnergyCreditsoutputreducedfrom+10%to+5%
*SlaveryTolerancereducedfrom-50%to-33%
個(gè)人主義
能源產(chǎn)出加成由+10%減少到+55%
奴隸容忍度減成由-50%減少到-33%
FanaticCollectivist
*Foodrequirementincreasedfrom-10%to-15%
狂熱集體主義
對(duì)食物的消耗由-10%加成到-15%
Collectivist
*SlaveryTolerancereducedfrom+50%to+33%
集體主義
奴隸容忍度加成由+50%減少到+33%
FanaticXenopHobe
*Xenophobiareducedfrom20%to15%
*RivalInfluenceGainincreasedfrom+50%to+75%
狂熱仇外主義
仇外影響由20%減少到15%
Xenophobe
*Xenophobiareducedfrom10%to5%
*AlienSlaveryTolerancereducedfrom+50%to+33%
仇外主義
仇外影響由10%減少到5%
外星種族奴隸容忍度由+50%減少到+33%
FanaticXenophile
*Xenophobiareducedfrom-20%to-15%
*AllianceInfluencecosteffectremoved
*MaxEmbassieseffectremoved
*(NEW)DiplomaticInfluenceCostreducedby75%
*(NEW)RivalInfluencegainisreducedby75%
狂熱親外主義
仇外影響由-20%減少到-15%
結(jié)盟影響花費(fèi)修正被移除
移除對(duì)最大大使館的修正
(新)外交影響花費(fèi)減少75%
(新)宿敵獲得影響減少75%
Xenophile
*Xenophobiareducedfrom-10%to-5%
*AllianceInfluencecosteffectremoved
*MaxEmbassieseffectremoved
*(NEW)DiplomaticInfluenceCostreducedby25%
*(NEW)RivalInfluencegainisreducedby25%
狂熱親外主義
仇外影響由-10%減少到-5%
結(jié)盟影響花費(fèi)修正被移除
移除對(duì)最大大使館的修正
(新)外交影響花費(fèi)減少25%
(新)宿敵獲得影響減少25%
FanaticMilitarist
*ArmyDamageeffectremoved
*(NEW)MaxRivalriesincreasedby3
*(NEW)ShipDamageincreasedby10%
*(NEW)TruSTGrowthreducedby60%
極端軍國(guó)主義
軍隊(duì)傷害修正被移除
(新)最大宿敵數(shù)量增加3
(新)艦隊(duì)傷害增加10%
(新)信任增長(zhǎng)速度減少60%
Militarist
*WarHappinessincreasedfrom+5%to+10%
*ArmyDamageeffectremoved
*(NEW)MaxRivalriesincreasedby1
*(NEW)ShipDamageincreasedby3%
*(NEW)Trustgrowthreducedby20%
狂熱軍國(guó)主義
戰(zhàn)時(shí)快樂增高由+5%增加到+10%
軍隊(duì)傷害修正被移除
(新)最大宿敵數(shù)量增加1
(新)艦隊(duì)傷害增加3%
(新)信任增長(zhǎng)速度減少20%
FanaticPacifist
*GrowthRequirementeffectremoved
*ArmyDamageeffectremoved
*WarHappinessreducedfrom-20%to-15%
*(NEW)PeaceHappinessincreasedby+15%
*(NEW)MaxRivalriesreducedby3(cannothaverivals)
*(NEW)Trustgrowthincreasedby75%
狂熱和平主義
人口增長(zhǎng)修正被移除
軍隊(duì)傷害修正被移除
戰(zhàn)時(shí)快樂減少由-20%減少到-15%
(新)和平時(shí)期快樂增加為+15%
(新)最大宿敵數(shù)量減少3(不能設(shè)置宿敵)
(新)信任增長(zhǎng)速率增加75%
Pacifist
*GrowthRequirementeffectremoved
*ArmyDamageeffectremoved
*WarHappinessreducedfrom-10%to-5%
*(NEW)PeaceHappinessincreasedby+5%
*(NEW)MaxRivalriesreducedby1
*(NEW)Trustgrowthincreasedby25%
狂熱和平主義
人口增長(zhǎng)被移除
軍隊(duì)傷害修正被移除
戰(zhàn)時(shí)快樂減少由-10%減少到-5%
(新)和平時(shí)期快樂增加為+5%
(新)最大宿敵數(shù)量減少1(不能設(shè)置宿敵)
(新)信任增長(zhǎng)速率增加25%
FanaticSpiritualist
*Happinesseffectremoved
*(NEW)EthicsDivergencereducedby-30%
*(NEW)GrowthRequirementreducedby-15%
狂熱唯心主義
快樂加成被移除
(新)道德分歧度減少30%
(新)人口增長(zhǎng)要求減少15%
Spiritualist
*Happinesseffectremoved
*(NEW)EthicsDivergencereducedby-10%
*(NEW)GrowthRequirementreducedby-5%
狂熱唯心主義
快樂加成被移除
(新)道德分歧度減少10%
(新)人口增長(zhǎng)要求減少5%
FanaticMaterialist
*Physics,SocietyandEngineeringoutputincreasedfrom+10%to+15%
狂熱唯物主義
所有研究產(chǎn)出加成由+10%增加到+15%
#Modifiers
修正
*YouthfulElitemodifiereffectonLeaderLifespanreducedfrom+25to+10years
年輕的精英修正對(duì)領(lǐng)導(dǎo)人壽命加成由+25年修正為+10年
*YouthfulPeoplemodifiereffectonHappinessreducedfrom+5%to+3%
年輕的人民修正對(duì)快樂加成由+5%減少到+3%
*NaturalBeautyplanetmodifiereffectonhappinessreducedfrom+15%to+5%
優(yōu)美風(fēng)景星球修正對(duì)快樂加成由+15%減少到+5%
#Components
武器
*Increasedtheengagementrangeofstrikecraftfrom80to120
艦載機(jī)交戰(zhàn)距離由80加成到120
*StrikeCraftrebuildspeedimprovedfrom1permonthto4permonth
艦載機(jī)重新修建速率由1/月增加到4/月
*AllLaserWeaponshavehadtheirarmorpenetrationreducedfrom50%to33%
所有激光武器穿甲由50%減少到33%
*PlasmaWeaponshavehadtheirarmorpenetrationreducedfrom100%to75%
等離子體武器穿甲由100%減少到75%
*MostProjectileWeaponsnowdeal+15%damagevs.Shields
大多數(shù)動(dòng)能武器現(xiàn)在都對(duì)護(hù)盾造成額外的15%傷害
SmallRedLaser
*Accuracyincreasedfrom82%to90%
小型紅色激光
命中率由82%增加到90%
MediumRedLaser
*Accuracyincreasedfrom80%to85%
中型紅色激光
命中率由80%增加到85%
LargeRedLaser
*Maxdamageincreasedfrom41to43
*Accuracyincreasedfrom75%to80%
大型紅色激光
最大傷害由41提高到43
精確度由75%提高到80%
SmallBlueLaser
*Maxdamagereducedfrom12to11
*Accuracyincreasedfrom82%to90%
小型藍(lán)色激光
最大傷害由12減少到11
精確度由82%提高到90%
MediumBlueLaser
*Accuracyincreasedfrom80%to85%
中型藍(lán)色激光
精確度由80%提高到85%
LargeBlueLaser
*Maxdamageincreasedfrom47to48
*Accuracyincreasedfrom75%to80%
大型藍(lán)色激光
最大傷害由47提高到48
精確度由75%提高到80%
SmallUVLaser
*Maxdamagereducedfrom13to12
*Accuracyincreasedfrom82%to90%
小型UV激光
最大傷害由13減少到12
精確度由82%提高到90%
MediumUVLaser
*Maxdamagereducedfrom27to26
*Accuracyincreasedfrom80%to85%
中型UV激光
最大傷害由27減少到26
精確度由80%提高到85%
LargeUVLaser
*Maxdamageincreasedfrom57to56
*Accuracyincreasedfrom75%to80%
大型UV激光
最大傷害由57減少到56
準(zhǔn)確度由75%提高到80%
SmallXRAYLaser
*Maxdamagereducedfrom15to13
*Accuracyincreasedfrom82%to90%
小型X射線激光
最大傷害由15減少到13
準(zhǔn)確度由82%提高到90%
MediumXRAYLaser
*Maxdamagereducedfrom31to30
*Accuracyincreasedfrom80%to85%
中型X射線激光
最大傷害由31減少到30
準(zhǔn)確度由80提高到85%
LargeXRAYLaser
*Maxdamageincreasedfrom66to63
*Accuracyincreasedfrom75%to80%
大型X射線激光
最大傷害由66減少到63
準(zhǔn)確度由75%增加到80%
SmallGammaLaser
*Maxdamagereducedfrom16to14
*Accuracyincreasedfrom82%to90%
小型Gamma激光
最大傷害由16減少到14
準(zhǔn)確度有82%提高到90%
MediumGammaLaser
*Maxdamagereducedfrom36to33
*Accuracyincreasedfrom80%to85%
中型Gamma激光
最大傷害由36減少到33
準(zhǔn)確度由80%增加到85%
LargeGammaLaser
*Maxdamageincreasedfrom76to71
*Accuracyincreasedfrom75%to80%
大型Gamma激光
最大傷害由76減少到71
準(zhǔn)確度由75%提高到80%
ParticleLance
*Armorpenetrationreducedfrom100%to75%
TachyonLance
*Armorpenetrationreducedfrom100%to75%
兩種長(zhǎng)矛
穿甲率由100%減少到75%
LargeFusionMissiles
*Maxdamageincreasedfrom55to57
大型聚變導(dǎo)彈
最大傷害由55提高到57
MediumAntimatterMissiles
*Maxdamageincreasedfrom33to34
中型暗物質(zhì)導(dǎo)彈
最高傷害由33提高到34
LargeAntimatterMissiles
*Maxdamageincreasedfrom62to65
大型暗物質(zhì)導(dǎo)彈
最大傷害由62提高到65
MediumQuantumMissiles
*Maxdamageincreasedfrom37to39
中型量子導(dǎo)彈
最大傷害由37提高到39
LargeQuantumMissiles
*Maxdamageincreasedfrom68to72
大型量子導(dǎo)彈
最大傷害由68提高到72
MediumMarauderMissiles
*Mindamageincreasedfrom24to25
中型掠奪者導(dǎo)彈
最小傷害由24減少到25
LargeMarauderMissiles
*Damageincreasedfrom[48to80]to[50to83]
大型掠奪者導(dǎo)彈
傷害由48到80增加到20到83
SentinelPoint-Defense
*Accuracyreducedfrom40%to20%
*Rangeincreasedfrom8to10
哨兵點(diǎn)防御
準(zhǔn)確度由40%減少到20%
射程由8增加到10
BarrierPoint-Defense
*Accuracyreducedfrom40%to30%
*Rangeincreasedfrom8to10
屏障點(diǎn)防御
準(zhǔn)確度有40%減少到30%
射程8增加到10
GuardianPoint-Defense
*Rangeincreasedfrom8to10
守護(hù)者點(diǎn)防御
射程8增加到10
#Resources
資源
*DoubledthespawnrateofGaranthiumOre,LythuricGas,EngosVapor,TeldarCrystals,PitharanDust,OrilliumOreandSatrameneGas
幾種戰(zhàn)略資源的生成率加倍(不包括發(fā)電礦,基本上都是提供加成的空間站所需礦物)
#EndGameCrisis
*End-GameCrisesfleetsarenowsignificantlytougher
*End-GameCrisesnowoccurlateronaverage,withtheearliestappearancesofthePrethorynScourgeandUnbiddenbeingdelayedbyatleast50yearscomparedto1.1
*ExtradimensionalInvaderswillnowreinforcemoreaggressively
*ExtradimensionalInvaderPortalhashaditsbaseHullPointstripled
后期危機(jī)
所有后期危機(jī)的艦隊(duì)大大增強(qiáng)
后期危機(jī)發(fā)生的時(shí)間后延,蟲群入侵和亞空間惡魔出現(xiàn)的最早時(shí)間比1.1延后至少50年
亞空間惡魔現(xiàn)在的增援將會(huì)更有侵略性
亞空間惡魔傳送門現(xiàn)在有三倍于原先的結(jié)構(gòu)點(diǎn)
#Governments
*Democraticgovernmentshavehadtheirelectiontermsincreasedto10years
政府
所有民主政府選舉期增長(zhǎng)到10年
MilitaryRepublic
*ShipUpkeepeffectremoved
*WarHappinesseffectremoved
*ArmyUpkeepincreasedfrom-10%to-20%
*(NEW)ArmyDamageincreasedby10%
*(NEW)MilitaryStationbuildcostreducedby15%
*(NEW)MilitaryStationdamageincreasedby10%
軍事共和
船只維持費(fèi)用修正移除
戰(zhàn)時(shí)快樂修正移除
軍隊(duì)維持費(fèi)用減少由-10%增加到-20%
(新)軍隊(duì)傷害+10%
(新)軍用空間站修建費(fèi)用-15%
(新)軍用空間站傷害+10%
MartialDemarchy
*ShipUpkeepeffectremoved
*WarHappinesseffectremoved
*ArmyUpkeepincreasedfrom-20%to-40%
*(NEW)ArmyDamageincreasedby20%
*(NEW)MilitaryStationbuildcostreducedby30%
*(NEW)MilitaryStationdamageincreasedby20%
軍事民主
船只維持費(fèi)用修正移除
戰(zhàn)時(shí)快樂修正移除
軍隊(duì)維持費(fèi)用減少由-20%增加到-40%
(新)軍隊(duì)傷害+20%
(新)軍用空間站修建費(fèi)用-30%
(新)軍用空間站傷害+20%
MilitaryJunta
*Shipbuildcosteffectremoved
*(NEW)ShipUpkeepreducedby5%
*(NEW)Admiralstartinglevelincreasedby1
軍政府
船只修建費(fèi)用修正移除
(新)船只維持費(fèi)用-5%
(新)海軍上將起始等級(jí)加1
OrderedStratocracy
*Shipbuildcosteffectremoved
*(NEW)ShipUpkeepreducedby10%
*(NEW)Admiralstartinglevelincreasedby2
有序軍閥
船只修建費(fèi)用修正移除
(新)船只維持費(fèi)用-10%
(新)海軍上將起始等級(jí)加2
MilitaryDictatorship
*ShipUpkeepeffetremoved
*NavalCapacityeffectreducedfrom+20%to+10%
*(NEW)Shipbuildcostreducedby10%
*(NEW)RivalryInfluenceGainincreasedby25%
軍事獨(dú)裁
船只維持費(fèi)用修正移除
海軍上限加成由20%減少到10%
(新)船只修建費(fèi)用減少10%
(新)宿敵影響獲得+25%
MartialEmpire
*ShipUpkeepeffetremoved
*NavalCapacityeffectreducedfrom+40%to+20%
*(NEW)Shipbuildcostreducedby20%
*(NEW)RivalryInfluenceGainincreasedby50%
軍事帝國(guó)
船只維持費(fèi)用修正移除
海軍上限加成由40%減少到20%
(新)船只修建費(fèi)用減少20%
(新)宿敵影響獲得+50%
TheocraticRepublic
*EthicsDivergenceeffectremoved
*CoreSystemseffectremoved
*(NEW)Happinessincreasedby5%
*(NEW)FoodRequirementreducedby10%
神權(quán)共和
道德分歧度修正移除
核心星系修正移除
(新)快樂+5%
(新)食物消耗減少10%
TranscendentRepublic
*EthicsDivergenceeffectremoved
*CoreSystemseffectremoved
*(NEW)Happinessincreasedby10%
*(NEW)FoodRequirementreducedby20%
超凡共和
神權(quán)共和
道德分歧度修正移除
核心星系修正移除
(新)快樂+10%
(新)食物消耗減少20%
TheocraticOligarchy
*EthicsDivergenceeffectremoved
*LeaderInfluencecosteffectremoved
*(NEW)LeaderLifespanincreasedby20years
*(NEW)ResettlementCostreducedby15%
神權(quán)寡合
道德分歧度修正移除
雇傭領(lǐng)導(dǎo)人影響花費(fèi)修正移除
(新)領(lǐng)導(dǎo)人壽命+20年
(新)重新安置費(fèi)用減少15%
TranscendentOligarchy
*EthicsDivergenceeffectremoved
*LeaderInfluencecosteffectremoved
*(NEW)LeaderLifespanincreasedby40years
*(NEW)ResettlementCostreducedby30%
超凡寡合
道德分歧度修正移除
雇傭領(lǐng)導(dǎo)人影響花費(fèi)修正移除
(新)領(lǐng)導(dǎo)人壽命+40年
(新)重新安置費(fèi)用減少30%
DivineMandate
*SlaveryToleranceeffectremoved
*ResettlementCosteffectremoved
*(NEW)EdictInfluencecostreducedby15%
*(NEW)Edictdurationincreasedby15%
*(NEW)EthicsDivergencereducedby10%
神圣王朝
奴隸容忍度修正移除
重新安置修正移除
(新)法令影響花費(fèi)-15%
(新)法令生效時(shí)間+15%
(新)道德分歧度-10%
TranscendentEmpire
*SlaveryToleranceeffectremoved
*ResettlementCosteffectremoved
*(NEW)EdictInfluencecostreducedby30%
*(NEW)Edictdurationincreasedby30%
*(NEW)EthicsDivergencereducedby20%
超凡帝國(guó)
奴隸容忍度修正移除
重新安置修正移除
(新)法令影響花費(fèi)-30%
(新)法令生效時(shí)間+30%
(新)道德分歧度-20%
DirectDemocracy
*CoreSystemseffectremoved
*(NEW)Happinessincreasedby5%
*(NEW)LeaderExperienceGainincreasedby15%
直接民主
核心星區(qū)修正移除
(新)快樂+5%
(新)領(lǐng)導(dǎo)人經(jīng)驗(yàn)獲得+15%
SubconsciousConsensus
*CoreSystemseffectremoved
*(NEW)Happinessincreasedby10%
*(NEW)LeaderExperienceGainincreasedby30%
潛意識(shí)共識(shí)
核心星區(qū)修正移除
(新)快樂+10%
(新)領(lǐng)導(dǎo)人經(jīng)驗(yàn)獲得+30%
DespoticHegemony
*SurveySpeedeffectremoved
*(NEW)ResearchStationcostreducedby25%
霸權(quán)專制
研究速度修正移除
(新)研究空間站花費(fèi)減少25%
NeuralNetworkAdministration
*SurveySpeedeffectremoved
*(NEW)ResearchStationcostreducedby50%
神經(jīng)元網(wǎng)絡(luò)管理
研究速度修正移除
(新)研究空間站花費(fèi)減少50%
MoralDemocracy
*Happinesseffectremoved
*(NEW)LeaderPoolincreasedby1
*(NEW)EmpireLeaderCapincreasedby1
*(NEW)CoreSystemsincreasedby2
道德民主
快樂修正移除
(新)領(lǐng)導(dǎo)人候選池+1
(新)帝國(guó)領(lǐng)導(dǎo)人上限+1
(新)核心星系+2
IrenicDemocracy
*Happinesseffectremoved
*(NEW)LeaderPoolincreasedby2
*(NEW)EmpireLeaderCapincreasedby2
*(NEW)CoreSystemsincreasedby4
和平民主
快樂修正移除
(新)領(lǐng)導(dǎo)人候選池+2
(新)帝國(guó)領(lǐng)導(dǎo)人上限+2
(新)核心星系+4
PeacefulBeaurocracy
*LeaderPooleffectremoved
*LeaderInfluenceCosteffectremoved
*EmpireLeaderCapeffectremoved
*(NEW)CoreSystemsincreasedby5
和平官僚
領(lǐng)導(dǎo)人候選池修正移除
雇傭領(lǐng)導(dǎo)人話費(fèi)修正移除
帝國(guó)領(lǐng)導(dǎo)人上限移除
(新)核心星系+5
IrenicProtectorate
*LeaderPooleffectremoved
*LeaderInfluenceCosteffectremoved
*EmpireLeaderCapeffectremoved
*(NEW)CoreSystemsincreasedby10
和平攝政
領(lǐng)導(dǎo)人候選池修正移除
雇傭領(lǐng)導(dǎo)人話費(fèi)修正移除
帝國(guó)領(lǐng)導(dǎo)人上限移除
(新)核心星系+10
EnlightenedMonarchy
*Edictdurationreducedfrom+25%to+15%
*Edictcostreducedfrom-25%to-15%
*CoreSystemsincreasedfrom+1to+2
開明君主
法令持續(xù)時(shí)間由+25%減少到+15%
法令花費(fèi)減少由-25%減少到-15%
核心星區(qū)由+1增加到+2
IrenicMonarchy
*Edictdurationreducedfrom+50%to+30%
*Edictcostreducedfrom-50%to-30%
*CoreSystemsincreasedfrom+2to+4
和平君主
法令持續(xù)時(shí)間由+50%減少到+30%
法令花費(fèi)減少由-50%減少到-30%
核心星區(qū)由+2增加到+4
IndirectDemocracy
*LeaderInfluencecostreducedfrom-10%to-15%
間接民主
領(lǐng)導(dǎo)人雇傭花費(fèi)影響由-10%提高到-15%
DemocraticUtopia
*LeaderInfluencecostreducedfrom-10%to-30%
民烏托邦主
領(lǐng)導(dǎo)人雇傭花費(fèi)影響由-10%提高到-30%
PlutocraticOligarchy
*(NEW)MiningStationbuildcostreducedby25%
財(cái)閥寡頭
(新)資源空間站修建花費(fèi)-25%
MegaCorporation
*(NEW)MiningStationbuildcostreducedby50%
超級(jí)企業(yè)
(新)資源空間站修建花費(fèi)-50%
DespoticEmpire
*SlaveryToleranceeffectremoved
*(NEW)Buildingconstructioncostreducedby15%
獨(dú)裁帝國(guó)
奴隸容忍度修正移除
(新)建筑花費(fèi)-15%
StarEmpire
*SlaveryToleranceeffectremoved
*(NEW)Buildingconstructioncostreducedby30%
獨(dú)裁帝國(guó)
奴隸容忍度修正移除
(新)建筑花費(fèi)-30%
#Units
單位
*ColonyShipmineralcostnowdependsoncomponentsandisnolongerstatic
殖民艦的花費(fèi)現(xiàn)在決定于組件,而非固定不變
*PrivateColonyShipnowcosts50%ofColonyShip,butinEnergyCredits
私人殖民艦現(xiàn)在花費(fèi)為正常殖民艦的50%,但是花費(fèi)的是能源貨幣
*PrivateColonyShipcostnowdependsoncomponentsandisnolongerstatic
私人殖民船的花費(fèi)現(xiàn)在取決于組件,而非固定不變
#War
戰(zhàn)爭(zhēng)
###################
#AI
AI
###################
#Misc
雜項(xiàng)
*AIEmpireswillstartoutlawingAIRoboticsovertimeduringacertainCrisis
隨著特定危機(jī)的開始,現(xiàn)在AI國(guó)家會(huì)將機(jī)器人判定為違法
*AIEmpiresnolongerpick"dialogue-only"eventoptionsindiplomaticevents
在外交事件中,AI國(guó)家不再選取“只交換意見”選項(xiàng)
*FixedAIcolonizingholyworldsdespitenothavingthestrengthtotackletheFallenEmpireprotectingthemundersomecircumstances
修復(fù)了在某些情況下,AI國(guó)家打不過墮落帝國(guó)還要作死殖民圣地
*FixedabugwheretheAIwouldnotupgradefederationfleets
修復(fù)了AI不會(huì)升級(jí)聯(lián)邦艦隊(duì)的bug
*AInowcreatesauto-generateddesignsforfederationships
AI現(xiàn)在會(huì)為聯(lián)邦艦隊(duì)生產(chǎn)自動(dòng)最優(yōu)的船只
*AInowbuildsfederationfleets
AI現(xiàn)在會(huì)修建聯(lián)邦艦隊(duì)了
*AIwillopenbordersduringend-gamecrises
在后期危機(jī)來臨期間,AI國(guó)家會(huì)開放邊境
*AInowdismantlesnon-sentientrobotsiftheyareunemployed
如果現(xiàn)在非智能機(jī)器人處于失業(yè)狀態(tài),AI會(huì)把他們拆掉
*AInolongerbuildrobotsifunemploymentexistsorpopwouldbeunemployed
AI現(xiàn)在不會(huì)建機(jī)器人,如果存在失業(yè)或者修了就會(huì)有人失業(yè)
*AIandsectorsnowupgrademilitarystations
AI和星區(qū)現(xiàn)在回升級(jí)軍事太空站
*FixedbugwheretheAIwouldnotupgradesspaceportsiftherealreadyexistedamax-levelspaceportintheempire
修復(fù)了如果國(guó)家已經(jīng)存在最高級(jí)的太空港,AI就不會(huì)升級(jí)其他太空港的bug
*AIwillnowcancelfollowfleetordersiftargetfleet'ssystemhasmorehostilesthantheycantakeon
如果被追擊艦隊(duì)進(jìn)入了軍事力量比自己強(qiáng)的星系,AI現(xiàn)在會(huì)自動(dòng)取消追擊
*FixedabugwhereAIdidn'tchoosethespecieswithhighestdamagewhenbuildinganewarmy
修正了AI不會(huì)選擇傷害最高的種族來建立軍隊(duì)的bug
#Sector
星區(qū)
*Sectorsshouldnowbuildandappropriatelyhandlespecialbuildings(suchas+Happinessbuildings)
星區(qū)現(xiàn)在會(huì)修建和正確的對(duì)待特殊建筑(比如+快樂建筑)(以前+快樂建筑動(dòng)不動(dòng)就沒人工作)
*SectorAIwillnowabortspaceportconstructionifhostilesarenearby
如果敵人艦隊(duì)就在旁邊,星區(qū)現(xiàn)在不會(huì)反復(fù)修太空港給敵人摧毀
*Allsectorswillnowbuildmilitarystations
所有星區(qū)現(xiàn)在都會(huì)自己修軍事太空站
*FixedabugthatcouldcausethesectorAItosometimesnotbuildbuildings
修正了一個(gè)有時(shí)候星區(qū)AI不會(huì)建建筑的bug
*Fixedabugwhereplayercouldgiveresourcestosectorsandsectorscouldstoreresourcesovercap
修正了星區(qū)可以自己儲(chǔ)存或者接受玩家給予資源超過上限的bug
*Fixedabugwheresectorstrytobuildstationsbyaplanetthattheempirealreadyisbuildingastationby
修正了如果玩家正在建一個(gè)空間站,星區(qū)會(huì)反復(fù)嘗試自己去建同一個(gè)空間站的bug
#Diplomacy
外交
*AIallieswillnowbeupsetifyouvotedowntheirproposals,andmayleavetheallianceorattempttokickyou
如果現(xiàn)在你反復(fù)拒絕AI盟友的戰(zhàn)爭(zhēng)目標(biāo),他們會(huì)很不爽,甚至?xí)䥽L試離開聯(lián)盟或者踢掉你
*AIisnowlessselfishwhenselectingwargoals
AI現(xiàn)在在選擇戰(zhàn)爭(zhēng)目標(biāo)時(shí)不那么自私了
#EndGameCrises
*Crisesempiresaremoreaggressiveandcomputer-controllerEmpiresrespondmoreaggressivelytothePrethorynScourge
后期危機(jī)
后期危機(jī)帝國(guó)會(huì)表現(xiàn)的更有侵虐性,電腦操縱的國(guó)家對(duì)蟲群也會(huì)表現(xiàn)的更有侵略性
回復(fù)舉報(bào)|32樓2016-06-2214:44
無光之刃x
北落師門1
#UserInterface
用戶界面
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*Weaponsthatcannotbeevadedarenowproperlylabeled
不能被閃避的武器現(xiàn)在被標(biāo)識(shí)出來了
*AddedALT+Bshortcutforopeningthehelpbrowserin-game
新增了ALT+B快捷鍵,在游戲內(nèi)打開幫助界面
*Heirportraitingovernmentviewisnolongeroffsetincorrectly
政府界面繼承人的畫像現(xiàn)在正常顯示了
*Attackinggeneralportraitinplanetviewisnolongeroffsetincorrectly
星球界面正在進(jìn)攻的將軍畫像現(xiàn)在正常顯示了
*Portraitsinresettlementview,multiplayerlobbyandgeneticmodificationarenolongeroffsetincorrectly
重新安置界面,多人玩家房間,基因修正頁(yè)面的畫像現(xiàn)在正常顯示了
*"Constructionqueuecompleted"messagenowonlytriggersforspaceportsindirectlycontrolledsystems
“建筑序列完成”通知現(xiàn)在只會(huì)由直接控制的星區(qū)觸發(fā)
*Diplomacyviewnowshowstheleadername,speciesandtraitofthenationyou'recommunicatingwith
外交界面現(xiàn)在會(huì)現(xiàn)實(shí)與你交流國(guó)家的領(lǐng)導(dǎo)人名字,種族以及特性
*Nowpossibletoseeinformationaboutthewarsempiresarehavingindiplomaticstatus
現(xiàn)在可以在外交狀態(tài)欄看見該國(guó)家的交戰(zhàn)狀態(tài)
*Youarenowabletoseehowmuchmineralsyougainfromyoursubjects,andhowmuchyoupayasasubject
你現(xiàn)在可以看到你的附庸向你上貢多少資源,或者你作為附庸上貢多少資源
*Nolongerpossibletodismissanalliancevotemessage
不再能夠解散聯(lián)盟投票信息
*Fixedsoyougetsomedescriptivetextforalliancevotemessages
現(xiàn)在你能在聯(lián)盟投票頁(yè)面獲取關(guān)于投票的描述性信息
*Implementedadiplomacystatuswhichlistseveryoneguaranteeingthecountry
增加了一個(gè)政治狀態(tài)用于顯示保護(hù)該國(guó)家的國(guó)家
*Armiesandfleetconstructionnowautomaticallyopenswhenenteringtheassocatiedtabsinplanetview
進(jìn)入星球頁(yè)面時(shí),正在建造中的軍隊(duì)和艦隊(duì)會(huì)自動(dòng)顯示
*Fixedsothatyougetacontextmenuwhenright-clickingsystemswhilethefleetisinFTL
當(dāng)艦隊(duì)進(jìn)行超光速旅行的時(shí)候,你可以右鍵星系從而獲得相關(guān)信息
*Powerinashipdesignisnowshownasgreenifyouhaveexcesspower,andredifyouhavetoolittle
如果你有多余能量,船只設(shè)計(jì)頁(yè)面的能量將會(huì)顯示為綠色,反之為紅色
*Buildingsthatcanbeupgradedbutyoulacktheresourcestoupgradenowshowagreyupgradearrow
沒有充足資源但理應(yīng)可以進(jìn)行升級(jí)的建筑現(xiàn)在會(huì)顯示灰色箭頭
*Shipviewisnowdrag-ablebytheheaderline
船只頁(yè)面的拖拽更方便了
*Galaxyviewnowgoesallthewaytotheleftwhenhiding
星系界面現(xiàn)在在隱藏時(shí)會(huì)往左移動(dòng)
*Galaxyviewselectedempiregovernmenttypenolongeroverlapsthefounderspeciesethics
星系頁(yè)面選定帝國(guó)政府類型時(shí)不會(huì)再覆蓋物種的道德特性
*Empireviewnowgoesallthewaytotheleftwhenhiding
帝國(guó)頁(yè)面現(xiàn)在隱藏時(shí)會(huì)往左移動(dòng)
*Truststatusindiplomacyviewnowhasabackgroundandisalignedliketheotherelements
外交界面的信任狀態(tài)欄現(xiàn)在和其他元素一樣有恰當(dāng)?shù)谋尘?/p>
*OpenandCloseBordersdiplomaticactionisnowshownevenifnotclickableduetoaccesscontrol
開放和關(guān)閉邊境選項(xiàng)現(xiàn)在會(huì)正常顯示,就算他們由于權(quán)限問題不能被點(diǎn)擊
*Diplomaticactionsindiplomacynowsortbasedonpossibility
外交頁(yè)面的外加選項(xiàng)現(xiàn)在按照接受可能性排序
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#Usermodding
mod制作
(這東西…你如果要自己做mod估計(jì)也能看懂,實(shí)在有人要求我再翻譯)
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#Misc.
*BrowserbaseURLisnowsetindefinesinsteadhard-coded
*Fixedsothatbooleaneffectsprinttotheerrorlogwhenreceivingbadvalues
*Fixedsofallen_empire_initializers.txtscriptuseseffectinsteadofreferencinglast_created_fleet
*Addedacheckforset_graphical_culturetomakesurethegraphicalcultureexists
*Fixedsothatcreate_shipeffectreportserrorswhenwritingunsupportedvariables
*Addedanerrorforwhenset_ownerfailstoevaluateacountry
*Fixedsothatvariablesnotreadincreate_fleetandset_locationeffectsarereportedasunexpected
*Addednewlocalizationpromotions
*AddednewlocalizationfunctionsinSpeciesScope;GetNamePlural,GetClass,GetClassPlural,GetNameInsult,GetNamePluralInsult,GetNameCompliment,GetNamePluralCompliment,GetSpawnName,GetSpawnNamePlural,GetOrganName,GetMouthName,GetRandomSpeciesSound
*AddednewlocalizationfunctioninLeaderScope:GetRulerTitle
*Fixedanissuewithrandom_owned_fleeteffect
*Addedevery_owned_fleeteffecttocomplementrandom_owned_fleet
*Implementedaguarantee_countryeffect
*Improvedthebegin_event_chaintoprintmoreerrorswhenfailingandloadorderindependence
*Fixedsothatcreate_specieseffectattemptstorandomizeanamelistfromtheupliftedversionofthespeciesclass
*has_established_communications={who=from}waschangedtohas_established_communications=fromforconsistency
*Fixedsothatthecreate_popeffectusesapropereventtargetforspecifyingethos
*Implementedset_closed_borderseffecttosetifacountryhasbordersopened/closedtowardsanothercountry
*Addedevery_subject,random_subjecteffects
*Descriptionforcan_control_access_fornowshowsreasonswhy
*Addedaneffectvariabletocreate_countryeffects,whichshouldbeusedinsteadofreferencinglast_created_country
*Implementedaneffectvariableforcreate_fleet,whichshouldbeusedinsteadofreferencingthefleetimmediatelyafterusinglast_created_fleet
*AddedsupportforeffectButtonTypeincontainerwindows
*Implementeda"on_planet_surveyed"onaction
*Unifiedsothatownedpopstriggerisgeneratedinthesamewayastheeffect
*Addedclear_resourceseffect
*Addedset_species_homeworldeffect
*Fixedsothatbooleaneffectsprinttotheerrorlogwhenreceivingbadvalues
*AddedsupporttobeabletouseweightstodecidehowtheAIbuildsbuildings
*Purgeeffectnowactuallypurgesallpops,previouslyitonlypurgedpopsofthesamespeciesasthefirstpopintheplanet
*Improvedhowshipdatacanbescriptedincountrytypes
#Triggers
*Addingheir=yestoakill_leader={type=ruler}effectwillnowkillheirinsteadofruler
*Addedscriptedtrigger"is_robot"checkingifapopisanon-sentientrobot
*Addedcalc_true_iftrigger
*Addedtriggerhas_spaceport_construction
*Addedtriggeris_researching_technology
*Addedis_subjectandis_overlordtriggers
*Addedany_subjecttrigger
*is_same_speciesnowcomparestheidentityofthetwospecies
*Addedis_exact_same_speciesthatworkslikeis_same_speciesusedtowork
*Fixedanissuewiththepotentialtriggerincountryedictsnotalwayshidingtheedicts
*Addedminerals><=trigger
*Updatedsometrigger_docsdocumentation
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#Performance
表現(xiàn)
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*Fixedastallthatcouldhappenwithlargesectors
修復(fù)了當(dāng)星區(qū)太大時(shí)可能發(fā)生的延遲
*Improvedperformanceinfactionsview
增強(qiáng)了派系界面的表現(xiàn)
*Improvedperformanceinfleetview
增強(qiáng)了艦隊(duì)界面的表現(xiàn)
*ImprovedperformanceinSectorAI'smonthlyupdates
增強(qiáng)了星區(qū)AI每月升級(jí)的表現(xiàn)
*MinorimprovementsinAIcalculations
小幅度增強(qiáng)了AI計(jì)算的表現(xiàn)