不僅讓玩家享受到獵殺僵尸的快感還能體驗充當僵尸獵物的狼狽逃亡生涯,很多玩家表示開鎖很麻煩,今天小編為大家分享開鎖修改的方法希望能幫到大家。
開鎖修改方法:
打開 Data0.pak\data\scripts\minigames\lockpickminigame.scr(推薦用好壓內部查看器打開)
// LockpickDifficulty(s, <-- difficulty identifier
// f, <-- durability (larger -> harder to break picklocks)
// f, <-- movement possibility range (angle around the required value where you can move the lock - angle per side)
// f, <-- success angle - how much can one deviate from the required angle and still succed(per side)
// f, <-- angle randomization range (per side)
// f) <-- angle randomization - excluded part (per side)
sub main()
{
LockpickDifficulty("easy", "&Lockpicking_Easy&", 1.9, 25.0, 360.00, 90.0, 0.0);
LockpickDifficulty("medium", "&Lockpicking_Medium&", 1.9, 25.0, 360.00, 90.0, 0.0);
LockpickDifficulty("hard", "&Lockpicking_Hard&", 1.9, 25.0, 360.00, 90.0, 0.0);
LockpickDifficulty("imposible", "&Lockpicking_Imposible&", 1.9, 25.0, 360.00, 90.0, 0.0);
英文太渣,對比數(shù)據(jù)試的,發(fā)現(xiàn)從easy開始1.9后的第二個數(shù)值每行遞減,估計就是開鎖正確角度,全部修改為360,試驗了下現(xiàn)在開鎖無死角了,不知道影不影響物品質量。